The three virtues of a programmer: Laziness, Impatience, and Hubris. – Larry Wall

UE1:GameInfo (UT)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT Object >> Actor >> Info >> GameInfo

Contents

Package: 
Engine
Direct subclasses:
TournamentGameInfo, UnrealGameInfo
This class in other games:
RTNP, U1, U2, U2XMP, UDK, UE2Runtime, UT2003, UT2004, UT3

GameInfo.

default game info is normal single player

[edit] Properties

See GameInfo properties.

[edit] Functions

[edit] Static native functions

[edit] ParseKillMessage

static native function string ParseKillMessage (string KillerName, string VictimName, string WeaponName, string DeathMessage)


[edit] Other static functions

[edit] CreatureKillMessage

static function string CreatureKillMessage (name damageType, Pawn Other)


[edit] KillMessage

static function string KillMessage (name damageType, Pawn Other)


[edit] PlayerKillMessage

static function string PlayerKillMessage (name damageType, PlayerReplicationInfo Other)


[edit] ResetGame

static function ResetGame ()


[edit] Native functions

[edit] GetNetworkNumber

native function string GetNetworkNumber ()


[edit] Events

[edit] AcceptInventory

event AcceptInventory (Pawn PlayerPawn)


[edit] DetailChange

event DetailChange ()


[edit] GameEnding

event GameEnding ()


[edit] GetBeaconText

event string GetBeaconText ()


[edit] InitGame

event InitGame (string Options, out string Error)


[edit] Login

event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawnSpawnClass)


[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] PostLogin

event PostLogin (PlayerPawn NewPlayer)


[edit] PreBeginPlay

event PreBeginPlay ()

Overrides: Actor.PreBeginPlay


[edit] PreLogin

event PreLogin (string Options, string Address, out string Error, out string FailCode)


[edit] Timer

event Timer ()

Overrides: Actor.Timer


[edit] Other instance functions

See GameInfo instance functions.

Personal tools