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UE1:MarineBeamPoint (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> NavigationPoint >> MarineBeamPoint |
Contents |
- Package:
- UPak
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MarineBeamPoint.
[edit] Properties
[edit] Property group 'MarineBeamPoint'
[edit] MarineWaveData
Type: MarineBeamData
Array size: 12 (12 )
[edit] Waves
Type: int
[edit] Internal variables
[edit] MarineCount
Type: int
[edit] Target
Type: PlayerPawn
[edit] Default values
| Property | Value |
|---|---|
| bStatic | False |
[edit] Structs
[edit] MarineBeamData
[edit] Functions
[edit] Events
[edit] PostBeginPlay
event PostBeginPlay ()
Overrides: Actor.PostBeginPlay
[edit] Other instance functions
[edit] AddMarine
function AddMarine ()
[edit] BeamMarine
function BeamMarine ()
[edit] CheckMarineStatus
function CheckMarineStatus ()
[edit] FindPointNearPlayer
function PathNode FindPointNearPlayer (PlayerPawn BeamSpot)
[edit] GetPlayerPawn
function PlayerPawn GetPlayerPawn ()
[edit] SubtractMarine
function SubtractMarine ()
