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UE1:TeamGamePlus (UT)

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UT Object >> Actor >> Info >> GameInfo >> TournamentGameInfo >> DeathMatchPlus >> TeamGamePlus

Contents

Package: 
BotPack
Direct subclasses:
Assault, CTFGame, Domination

TeamGamePlus.

[edit] Properties

[edit] Property group 'TeamGamePlus'

[edit] bNoTeamChanges

Type: bool

Modifiers: config


[edit] bScoreTeamKills

Type: bool


Default value: True

[edit] bSpawnInTeamArea

Type: bool


[edit] FriendlyFireScale

Type: float

Modifiers: config

scale friendly fire damage by this value

[edit] GoalTeamScore

Type: float

Modifiers: config

like fraglimit

Default value: 30.0

[edit] MaxTeams

Type: int

Modifiers: config

Maximum number of teams allowed in (up to MaxAllowedTeams)

Default value: 2

[edit] MaxTeamSize

Type: int

Modifiers: config


Default value: 16

[edit] Internal variables

[edit] bBalanceTeams

Type: bool

Modifiers: globalconfig

bots balance teams

Default value: True

[edit] bBalancing

Type: bool


[edit] bPlayersBalanceTeams

Type: bool

Modifiers: globalconfig

players balance teams

Default value: True

[edit] CurrentOrders

Type: name

Array size: 4


Default value, index 0: 'Defend'

Default value, index 1: 'Defend'

Default value, index 2: 'Defend'

Default value, index 3: 'Defend'

[edit] MaxAllowedTeams

Type: int


Default value: 4

[edit] NextBotTeam

Type: int


[edit] NumSupportingPlayer

Type: int


[edit] PlayerTeamNum

Type: int


[edit] StartUpTeamMessage

Type: string

Modifiers: localized


Default value: "You are on"

[edit] StartupTeamTralier

Type: string

Modifiers: localized


Default value: "."

[edit] TEAM_Blue

Type: byte


Default value: 1

[edit] TEAM_Gold

Type: byte


Default value: 3

[edit] TEAM_Green

Type: byte


Default value: 2

[edit] TEAM_Red

Type: byte


[edit] TeamChangeMessage

Type: string

Modifiers: localized


Default value: "Use Options->Player Setup to change teams."

[edit] TeamColor

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "Red"

Default value, index 1: "Blue"

Default value, index 2: "Green"

Default value, index 3: "Gold"

[edit] TeamPrefix

Type: string

Modifiers: localized


[edit] Teams

Type: TeamInfo

Array size: 4

Red, Blue, Green, Gold

[edit] Default values

Property Value
bCanChangeSkin False
BeaconName "TTeam"
bTeamGame True
GameName "Tournament Team Game"
HUDType Class'BotPack.ChallengeTeamHUD'
MaxCommanders 2
RulesMenuType "UTMenu.UTTeamRSClient"
ScoreBoardType Class'BotPack.TeamScoreBoard'
SettingsMenuType "UTMenu.UTTeamSSClient"
StartUpMessage "Work with your teammates against the other teams."

[edit] Functions

[edit] Events

[edit] InitGame

event InitGame (string Options, out string Error)

Overrides: DeathMatchPlus.InitGame


[edit] Login

event PlayerPawn Login (string Portal, string Options, out string Error, class<PlayerPawnSpawnClass)

Overrides: DeathMatchPlus.Login


[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: DeathMatchPlus.PostBeginPlay


[edit] PostLogin

event PostLogin (PlayerPawn NewPlayer)

Overrides: DeathMatchPlus.PostLogin


[edit] Other instance functions

See TeamGamePlus instance functions.

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