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UE1:UWindowScrollingDialogClient (UT)

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Contents

Package: 
UWindow
Direct subclasses:
SpeechBinderSC, UMenuAudioScrollClient, UMenuBotConfigSClient, UMenuBotSetupSC, UMenuCustomizeScrollClient, UMenuGameOptionsScrollClient, UMenuGameRulesSClient, UMenuGameSettingsSClient, UMenuHUDConfigScrollClient, UMenuInputOptionsScrollClient, UMenuLoadGameScrollClient, UMenuNetworkScrollClient, UMenuPlayerSetupScrollClient, UMenuSaveGameScrollClient, UMenuServerSetupSC, UMenuStartMatchScrollClient, UMenuTeamGameRulesSClient, UMenuVideoScrollClient, UTAssaultRulesSC, UTBotConfigSClient, UTIndivBotSetupSC, UTLMSRulesSC, UTRulesSClient, UTServerSetupSC, UTSettingsSClient, UTTeamRSClient, UTTeamSSClient
This class in other games:
RTNP, U1

null

[edit] Properties

[edit] BRBitmap

Type: UWindowBitmap


[edit] bShowHorizSB

Type: bool


[edit] bShowVertSB

Type: bool


[edit] ClientArea

Type: UWindowDialogClientWindow


[edit] ClientClass

Type: class<UWindowDialogClientWindow>


Default value: Class'UWindow.UWindowDialogClientWindow'

[edit] FixedArea

Type: UWindowDialogClientWindow


[edit] FixedAreaClass

Type: class<UWindowDialogClientWindow>


[edit] HorizSB

Type: UWindowHScrollBar


[edit] VertSB

Type: UWindowVScrollBar


[edit] Instance functions

[edit] BeforePaint

function BeforePaint (Canvas C, float X, float Y)

Overrides: UWindowWindow.BeforePaint


[edit] Created

function Created ()

Overrides: UWindowWindow.Created


[edit] GetDesiredDimensions

function GetDesiredDimensions (out float W, out float H)

Overrides: UWindowDialogClientWindow.GetDesiredDimensions


[edit] Paint

function Paint (Canvas C, float X, float Y)

Overrides: UWindowDialogClientWindow.Paint


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