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UE2:BitmapMaterial (UT2003)

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UT2003 Object >> Material >> RenderedMaterial >> BitmapMaterial

Contents

Package: 
Engine
Direct subclasses:
ScriptedTexture, ShadowBitmapMaterial, Texture
This class in other games:
U2, U2XMP, UE2Runtime, UT2004

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[edit] Properties

[edit] Property group 'Texture'

[edit] UClamp

Type: int

Modifiers: const


[edit] UClampMode

Type: ETexClampMode


[edit] VClamp

Type: int

Modifiers: const


[edit] VClampMode

Type: ETexClampMode


[edit] Property group 'TextureFormat'

[edit] Format

Type: ETextureFormat

Modifiers: const, editconst


[edit] Internal variables

[edit] UBits

Type: byte

Modifiers: const


[edit] USize

Type: int

Modifiers: const


[edit] VBits

Type: byte

Modifiers: const


[edit] VSize

Type: int

Modifiers: const


[edit] Enums

[edit] ETexClampMode

TC_Wrap 
TC_Clamp 

[edit] ETextureFormat

TEXF_P8 
TEXF_RGBA7 
TEXF_RGB16 
TEXF_DXT1 
TEXF_RGB8 
TEXF_RGBA8 
TEXF_NODATA 
TEXF_DXT3 
TEXF_DXT5 
TEXF_L8 
TEXF_G16 
TEXF_RRRGGGBBB 
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