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UE2:Canvas (UT2003)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Canvas |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
Canvas: A drawing canvas. This is a built-in Unreal class and it shouldn't be modified.
Notes. To determine size of a drawable object, set Style to STY_None, remember CurX, draw the thing, then inspect CurX and CurYL.
[edit] Properties
[edit] bCenter
Type: bool
Whether to center the text.
[edit] bNoSmooth
Type: bool
Don't bilinear filter.
[edit] bRenderLevel
Type: bool
Default value: True
[edit] ClipX
Type: float
[edit] ClipY
Type: float
Bottom right clipping region.
[edit] ColorModulate
Type: Object.Plane
sjs - Modulate all colors by this before rendering
Default value:
| Member | Value |
|---|---|
| W | 1.0 |
| X | 1.0 |
| Y | 1.0 |
| Z | 1.0 |
[edit] CurX
Type: float
[edit] CurY
Type: float
Current position for drawing.
[edit] CurYL
Type: float
Largest Y size since DrawText.
[edit] DrawColor
Type: Object.Color
Color for drawing.
Default value:
| Member | Value |
|---|---|
| A | 255 |
| B | 127 |
| G | 127 |
| R | 127 |
[edit] Font
Type: Font
Font for DrawText.
Default value: DefaultFont
[edit] FontScaleX
Type: float
Default value: 1.0
[edit] FontScaleY
Type: float
Scale for DrawText & DrawTextClipped. // gam
Default value: 1.0
[edit] MedFont
Type: Font
[edit] MedFontName
Type: string
Default value: "UT2003Fonts.FontMono800x600"
[edit] OrgX
Type: float
[edit] OrgY
Type: float
Origin for drawing.
[edit] pCanvasUtil
Type: pointer
Modifiers: const
Default value: 0
[edit] SizeX
Type: int
Modifiers: const
[edit] SizeY
Type: int
Modifiers: const
Zero-based actual dimensions.
[edit] SmallFont
Type: Font
[edit] SmallFontName
Type: string
Default value: "UT2003Fonts.FontMono"
[edit] SpaceX
Type: float
[edit] SpaceY
Type: float
Spacing for after Draw*.
[edit] Style
Type: byte
Drawing style STY_None means don't draw.
Default value: 1
[edit] TinyFont
Type: Font
[edit] TinyFontName
Type: string
Default value: "UT2003Fonts.FontMono"
[edit] Viewport
Type: Viewport
Modifiers: const
Viewport that owns the canvas.
[edit] Z
Type: float
Z location. 1=no screenflash, 2=yes screenflash.
Default value: 1.0
