I don't need to test my programs. I have an error-correcting modem.

UE2:DominationPoint (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
UT2004 Object >> Actor >> NavigationPoint >> JumpDest >> JumpSpot >> GameObjective >> DominationPoint
Package: 
UnrealGame
Direct subclass:
XDomPoint
This class in other games:
UT2003

null

Properties

bControllable

Type: bool

will be 'true' if and when the domination point can be captured

ControllingPawn

Type: Pawn

controller who last touched this control point

ControllingTeam

Type: TeamInfo

information for team currently controlling this point

PrimaryTeam

Type: byte


Default values

Property Value
NetUpdateFrequency 40.0

Instance functions

CheckPrimaryTeam

function bool CheckPrimaryTeam (byte TeamNum)


TellBotHowToDisable

function bool TellBotHowToDisable (Bot B)

Overrides: GameObjective.TellBotHowToDisable