My program doesn't have bugs. It just develops random features.
UE2:DominationPoint (UT2004)
From Unreal Wiki, The Unreal Engine Documentation Site
| Object >> Actor >> NavigationPoint >> JumpDest >> JumpSpot >> GameObjective >> DominationPoint |
Contents |
- Package:
- UnrealGame
- Direct subclass:
- XDomPoint
- This class in other games:
- UT2003
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
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[edit] Properties
[edit] bControllable
Type: bool
will be 'true' if and when the domination point can be captured
[edit] ControllingPawn
Type: Pawn
controller who last touched this control point
[edit] ControllingTeam
Type: TeamInfo
information for team currently controlling this point
[edit] PrimaryTeam
Type: byte
[edit] Default values
| Property | Value |
|---|---|
| NetUpdateFrequency | 40.0 |
[edit] Instance functions
[edit] CheckPrimaryTeam
[edit] TellBotHowToDisable
Overrides: GameObjective.TellBotHowToDisable
