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UE2:XEmitter (UT2003)
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xEmitter - particle emission! renamed to avoid conflict with Emitter Copyright 2001 Digital Extremes - All Rights Reserved. Confidential.
[edit] Properties
See xEmitter properties.
[edit] Enums
[edit] EAttenFunc
- ATF_LerpInOut
- ATF_ExpInOut
- ATF_SmoothStep
- ATF_Pulse
- ATF_Random
- ATF_None
[edit] ExParticleTypes
- PT_Sprite
- PT_Stream
- PT_Line
- PT_Disc
- PT_Mesh
- PT_Branch
- PT_Beam
[edit] ExSpawningTypes
- ST_Sphere
- ST_Line
- ST_Disc
- ST_Cylinder
- ST_AimedSphere
- ST_StaticMesh
- ST_Explode
- ST_ExplodeRing
- ST_OwnerSkeleton
- ST_Test
[edit] Functions
[edit] Static functions
[edit] PrecacheContent
static function PrecacheContent (LevelInfo Level)
[edit] Events
[edit] CollisionSound
event CollisionSound ()
[edit] PreSpawned
event PreSpawned ()
[edit] Trigger
Overrides: Actor.Trigger
[edit] Other instance functions
[edit] ClampToMaxParticles
[edit] UpdatePrecacheMaterials
simulated function UpdatePrecacheMaterials ()
Overrides: Actor.UpdatePrecacheMaterials
