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UE2:XEmitter (UT2003)

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UT2003 Object >> Actor >> XEmitter

Contents

Package: 
Engine
This class in other games:
UT2004

xEmitter - particle emission! renamed to avoid conflict with Emitter Copyright 2001 Digital Extremes - All Rights Reserved. Confidential.

[edit] Properties

See xEmitter properties.

[edit] Enums

[edit] EAttenFunc

ATF_LerpInOut 
ATF_ExpInOut 
ATF_SmoothStep 
ATF_Pulse 
ATF_Random 
ATF_None 

[edit] ExParticleTypes

PT_Sprite 
PT_Stream 
PT_Line 
PT_Disc 
PT_Mesh 
PT_Branch 
PT_Beam 

[edit] ExSpawningTypes

ST_Sphere 
ST_Line 
ST_Disc 
ST_Cylinder 
ST_AimedSphere 
ST_StaticMesh 
ST_Explode 
ST_ExplodeRing 
ST_OwnerSkeleton 
ST_Test 

[edit] Functions

[edit] Static functions

[edit] PrecacheContent

static function PrecacheContent (LevelInfo Level)


[edit] Events

[edit] CollisionSound

event CollisionSound ()


[edit] PreSpawned

event PreSpawned ()


[edit] Trigger

event Trigger (Actor Other, Pawn EventInstigator)

Overrides: Actor.Trigger


[edit] Other instance functions

[edit] ClampToMaxParticles

simulated final function float ClampToMaxParticles (float InPart)


[edit] UpdatePrecacheMaterials

simulated function UpdatePrecacheMaterials ()

Overrides: Actor.UpdatePrecacheMaterials