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UE2:EditorEngine (U2XMP)

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U2XMP Object >> Subsystem >> Engine >> EditorEngine

Contents

Package: 
Editor
No known subclasses.
This class in other games:
RTNP, U1, U2, UDK, UE2Runtime, UT, UT2003, UT2004, UT3

EditorEngine: The UnrealEd subsystem. This is a built-in Unreal class and it shouldn't be modified.

[edit] Properties

[edit] Property group 'Advanced'

[edit] AlwaysShowTerrain

Type: bool

Modifiers: config


[edit] AutoSave

Type: bool

Modifiers: config


Default value: True

[edit] AutosaveTimeMinutes

Type: byte

Modifiers: config


Default value: 5

[edit] EditPackages

Type: array<string>

Modifiers: config


Default value, index 0: "Core"

Default value, index 1: "Engine"

Default value, index 10: "U2Dialog"

Default value, index 11: "U2"

Default value, index 12: "U2Decorations"

Default value, index 13: "U2Weapons"

Default value, index 14: "U2AI"

Default value, index 15: "U2AIOld"

Default value, index 16: "U2Pawns"

Default value, index 17: "U2CTF"

Default value, index 18: "U2XMP"

Default value, index 19: "U2_Atlantis"

Default value, index 20: "Fire"

Default value, index 21: "U2_M01"

Default value, index 22: "U2_M07"

Default value, index 23: "U2Test"

Default value, index 24: "U2Vehicles"

Default value, index 25: "Editor"

Default value, index 26: "IpDrv"

Default value, index 27: "UWeb"

Default value, index 28: "UI"

Default value, index 29: "ParticleSystems"

Default value, index 30: "Legend"

Default value, index 31: "Environment"

[edit] ExitCheck

Type: bool

Modifiers: config


Default value: True

[edit] FovAngleDegrees

Type: float

Modifiers: config


Default value: 90.0

[edit] GameCommandLine

Type: string

Modifiers: config


[edit] GodMode

Type: bool

Modifiers: config


Default value: True

[edit] LoadEntirePackageWhenSaving

Type: bool

Modifiers: config


[edit] UseActorRotationGizmo

Type: bool

Modifiers: config


[edit] UseAxisIndicator

Type: bool

Modifiers: config


Default value: True

[edit] UseSizingBox

Type: bool

Modifiers: config


[edit] Property group 'Grid'

[edit] GridEnabled

Type: bool

Modifiers: config


Default value: True

[edit] GridSize

Type: Object.Vector

Modifiers: config


Default value:

Member Value
X 16.0
Y 16.0
Z 16.0

[edit] SnapDistance

Type: float

Modifiers: config


Default value: 10.0

[edit] SnapVertices

Type: bool

Modifiers: config


Default value: True

[edit] Property group 'RotationGrid'

[edit] RotGridEnabled

Type: bool

Modifiers: config


Default value: True

[edit] RotGridSize

Type: Object.Rotator

Modifiers: config


Default value:

Member Value
Pitch 1024
Roll 1024
Yaw 1024

[edit] Internal variables

[edit] AutoSaveCount

Type: int

Modifiers: const


[edit] AutoSaveIndex

Type: int

Modifiers: const, config


Default value: 6

[edit] Bad

Type: Texture

Modifiers: const


Default value: Texture'Editor.Bad'

[edit] BadHighlight

Type: Texture

Modifiers: const


Default value: Texture'Editor.BadHighlight'

[edit] bBootstrapping

Type: bool

Modifiers: const


[edit] bFastRebuild

Type: bool

Modifiers: const


[edit] Bkgnd

Type: Texture

Modifiers: const


Default value: Texture'Editor.Bkgnd'

[edit] BkgndHi

Type: Texture

Modifiers: const


Default value: Texture'Editor.BkgndHi'

[edit] BrowseClass

Type: Class

Modifiers: const


[edit] ChangedPathLinesKey

Type: int

Modifiers: const


[edit] ClickFlags

Type: int

Modifiers: const


[edit] ClickLocation

Type: Object.Vector

Modifiers: const


[edit] ClickPlane

Type: Object.Plane

Modifiers: const


[edit] ConstraintsVtbl

Type: int

Modifiers: const


[edit] CurrentClass

Type: Class

Modifiers: const


[edit] CurrentMesh

Type: Mesh

Modifiers: const


[edit] CurrentParticleClass

Type: Actor

Modifiers: const

NEW: ParticleSystems

[edit] CurrentStaticMesh

Type: StaticMesh

Modifiers: const


[edit] CurrentTexture

Type: Texture

Modifiers: const


[edit] Level

Type: Level

Modifiers: const


[edit] MaterialArrow

Type: Texture

Modifiers: const


Default value: Texture'Editor.MaterialArrow'

[edit] MaterialBackdrop

Type: Texture

Modifiers: const


Default value: Texture'Editor.MaterialBackdrop'

[edit] Mode

Type: int

Modifiers: const


[edit] MovementSpeed

Type: float

Modifiers: const


[edit] NotifyVtbl

Type: int

Modifiers: const


[edit] PackageContext

Type: Package

Modifiers: const


[edit] Pad

Type: int

Array size: 8

Modifiers: const


[edit] Results

Type: TextBuffer

Modifiers: const


[edit] TempModel

Type: Model

Modifiers: const


[edit] TerrainEditBrush

Type: int

Modifiers: const


[edit] TexPropCube

Type: StaticMesh


Default value: StaticMesh'Editor.TexPropCube'

[edit] TexPropSphere

Type: StaticMesh


Default value: StaticMesh'Editor.TexPropSphere'

[edit] Tools

Type: array<Object>

Modifiers: const


[edit] Trans

Type: TransBuffer

Modifiers: const


[edit] Default values

Property Value
CacheSizeMegs 6
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