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UE2:EditorEngine (U2XMP)
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EditorEngine: The UnrealEd subsystem. This is a built-in Unreal class and it shouldn't be modified.
[edit] Properties
[edit] Property group 'Advanced'
[edit] AlwaysShowTerrain
Type: bool
Modifiers: config
[edit] AutoSave
Type: bool
Modifiers: config
Default value: True
[edit] AutosaveTimeMinutes
Type: byte
Modifiers: config
Default value: 5
[edit] EditPackages
Modifiers: config
Default value, index 0: "Core"
Default value, index 1: "Engine"
Default value, index 10: "U2Dialog"
Default value, index 11: "U2"
Default value, index 12: "U2Decorations"
Default value, index 13: "U2Weapons"
Default value, index 14: "U2AI"
Default value, index 15: "U2AIOld"
Default value, index 16: "U2Pawns"
Default value, index 17: "U2CTF"
Default value, index 18: "U2XMP"
Default value, index 19: "U2_Atlantis"
Default value, index 20: "Fire"
Default value, index 21: "U2_M01"
Default value, index 22: "U2_M07"
Default value, index 23: "U2Test"
Default value, index 24: "U2Vehicles"
Default value, index 25: "Editor"
Default value, index 26: "IpDrv"
Default value, index 27: "UWeb"
Default value, index 28: "UI"
Default value, index 29: "ParticleSystems"
Default value, index 30: "Legend"
Default value, index 31: "Environment"
[edit] ExitCheck
Type: bool
Modifiers: config
Default value: True
[edit] FovAngleDegrees
Type: float
Modifiers: config
Default value: 90.0
[edit] GameCommandLine
Type: string
Modifiers: config
[edit] GodMode
Type: bool
Modifiers: config
Default value: True
[edit] LoadEntirePackageWhenSaving
Type: bool
Modifiers: config
[edit] UseActorRotationGizmo
Type: bool
Modifiers: config
[edit] UseAxisIndicator
Type: bool
Modifiers: config
Default value: True
[edit] UseSizingBox
Type: bool
Modifiers: config
[edit] Property group 'Grid'
[edit] GridEnabled
Type: bool
Modifiers: config
Default value: True
[edit] GridSize
Type: Object.Vector
Modifiers: config
Default value:
| Member | Value |
|---|---|
| X | 16.0 |
| Y | 16.0 |
| Z | 16.0 |
[edit] SnapDistance
Type: float
Modifiers: config
Default value: 10.0
[edit] SnapVertices
Type: bool
Modifiers: config
Default value: True
[edit] Property group 'RotationGrid'
[edit] RotGridEnabled
Type: bool
Modifiers: config
Default value: True
[edit] RotGridSize
Type: Object.Rotator
Modifiers: config
Default value:
| Member | Value |
|---|---|
| Pitch | 1024 |
| Roll | 1024 |
| Yaw | 1024 |
[edit] Internal variables
[edit] AutoSaveCount
Type: int
Modifiers: const
[edit] AutoSaveIndex
Type: int
Modifiers: const, config
Default value: 6
[edit] Bad
Type: Texture
Modifiers: const
Default value: Texture'Editor.Bad'
[edit] BadHighlight
Type: Texture
Modifiers: const
Default value: Texture'Editor.BadHighlight'
[edit] bBootstrapping
Type: bool
Modifiers: const
[edit] bFastRebuild
Type: bool
Modifiers: const
[edit] Bkgnd
Type: Texture
Modifiers: const
Default value: Texture'Editor.Bkgnd'
[edit] BkgndHi
Type: Texture
Modifiers: const
Default value: Texture'Editor.BkgndHi'
[edit] BrowseClass
Type: Class
Modifiers: const
[edit] ChangedPathLinesKey
Type: int
Modifiers: const
[edit] ClickFlags
Type: int
Modifiers: const
[edit] ClickLocation
Type: Object.Vector
Modifiers: const
[edit] ClickPlane
Type: Object.Plane
Modifiers: const
[edit] ConstraintsVtbl
Type: int
Modifiers: const
[edit] CurrentClass
Type: Class
Modifiers: const
[edit] CurrentMesh
Type: Mesh
Modifiers: const
[edit] CurrentParticleClass
Type: Actor
Modifiers: const
NEW: ParticleSystems
[edit] CurrentStaticMesh
Type: StaticMesh
Modifiers: const
[edit] CurrentTexture
Type: Texture
Modifiers: const
[edit] Level
Type: Level
Modifiers: const
[edit] MaterialArrow
Type: Texture
Modifiers: const
Default value: Texture'Editor.MaterialArrow'
[edit] MaterialBackdrop
Type: Texture
Modifiers: const
Default value: Texture'Editor.MaterialBackdrop'
[edit] Mode
Type: int
Modifiers: const
[edit] MovementSpeed
Type: float
Modifiers: const
[edit] NotifyVtbl
Type: int
Modifiers: const
[edit] PackageContext
Type: Package
Modifiers: const
[edit] Pad
Type: int
Array size: 8
Modifiers: const
[edit] Results
Type: TextBuffer
Modifiers: const
[edit] TempModel
Type: Model
Modifiers: const
[edit] TerrainEditBrush
Type: int
Modifiers: const
[edit] TexPropCube
Type: StaticMesh
Default value: StaticMesh'Editor.TexPropCube'
[edit] TexPropSphere
Type: StaticMesh
Default value: StaticMesh'Editor.TexPropSphere'
[edit] Tools
Modifiers: const
[edit] Trans
Type: TransBuffer
Modifiers: const
[edit] Default values
| Property | Value |
|---|---|
| CacheSizeMegs | 6 |
