Worst-case scenario: the UEd Goblin wipes the map and burns down your house.

UE2:FadeForce (U2)

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U2 Object >> Force >> FadeForce
Package: 
ParticleSystems
Within class: 
ParticleGenerator
This class in other games:
U2XMP

$Author: Aleiby $ $Date: 2/25/02 8:19p $ $Revision: 2 $ Name: FadeForce.uc Author: Aaron R Leiby Date: 15 March 2000 Description: Modifies particles' Alpha over time. How to use this class:

Properties[edit]

Property group 'FadeForce'[edit]

AlphaRate[edit]

Type: Object.Range

Unit change in particle alpha per second.

Phase[edit]

Type: byte

Number of 'flips' during the lifespan.

Default value: 1

Default values[edit]

Property Value
Priority 90.0