I love the smell of UnrealEd crashing in the morning. – tarquin

UE2:GUICircularList (UT2004)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UT2004 Object >> GUI >> GUIComponent >> GUIListBase >> GUICircularList

Contents

Package: 
XInterface
Direct subclasses:
GUICharacterList, GUICircularImageList
This class in other games:
UE2Runtime, UT2003

Class: UT2K4UI.GUICircularList Parent: UT2K4UI.GUIListBase

<Enter a description here>

[edit] Properties

[edit] Property group 'GUICircularList'

[edit] bAllowSelectEmpty

Type: bool

If true, allows selection of empty slots

Default value: True

[edit] bCenterInBounds

Type: bool

Center the list in the bounding box

Default value: True

[edit] bFillBounds

Type: bool

If true, the list will take up the whole bounding box

[edit] bIgnoreBackClick

Type: bool

If true, will ignore any click on back region

Default value: True

[edit] bWrapItems

Type: bool

If itemcount < ItemsPerPage, should items be wrapped?

Default value: True

[edit] FixedItemsPerPage

Type: int

There are a fixed number of items in the list

[edit] Default values

Property Value
bRequiresStyle True
OnClick InternalOnClick

[edit] Functions

[edit] Events

[edit] CalculateIndex

event int CalculateIndex (optional bool bRequireValidIndex)

Overrides: GUIListBase.CalculateIndex


[edit] InitComponent

event InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIListBase.InitComponent


[edit] Other instance functions

[edit] CalculateOffset

function float CalculateOffset (float MouseX)


[edit] CheckDragSelect

function CheckDragSelect ()

Overrides: GUIListBase.CheckDragSelect


[edit] End

function End ()

Overrides: GUIListBase.End


[edit] Home

function Home ()

Overrides: GUIListBase.Home


[edit] InternalOnClick

function bool InternalOnClick (GUIComponent Sender)


[edit] InternalOnDragOver

function InternalOnDragOver (GUIComponent Sender)

Overrides: GUIListBase.InternalOnDragOver


[edit] InternalOnMousePressed

function InternalOnMousePressed (GUIComponent Sender, bool IsRepeat)

Overrides: GUIListBase.InternalOnMousePressed


[edit] IsValid

function bool IsValid ()

Overrides: GUIListBase.IsValid


[edit] MoveLeft

function bool MoveLeft ()

Overrides: GUIListBase.MoveLeft


[edit] MoveRight

function bool MoveRight ()

Overrides: GUIListBase.MoveRight


[edit] PgDown

function PgDown ()


[edit] PgUp

function PgUp ()

Overrides: GUIListBase.PgUp


[edit] WheelDown

function WheelDown ()

Overrides: GUIListBase.WheelDown


[edit] WheelUp

function WheelUp ()

Overrides: GUIListBase.WheelUp