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UE2:GUICircularList (UT2004)
Object >> GUI >> GUIComponent >> GUIListBase >> GUICircularList |
- Package:
- XInterface
- Direct subclasses:
- GUICharacterList, GUICircularImageList
- This class in other games:
- UT2003, UE2Runtime
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Class: UT2K4UI.GUICircularList Parent: UT2K4UI.GUIListBase
<Enter a description here>
Properties[edit]
Property group 'GUICircularList'[edit]
bAllowSelectEmpty[edit]
Type: bool
If true, allows selection of empty slots
Default value: True
bCenterInBounds[edit]
Type: bool
Center the list in the bounding box
Default value: True
bFillBounds[edit]
Type: bool
If true, the list will take up the whole bounding box
bIgnoreBackClick[edit]
Type: bool
If true, will ignore any click on back region
Default value: True
bWrapItems[edit]
Type: bool
If itemcount < ItemsPerPage, should items be wrapped?
Default value: True
FixedItemsPerPage[edit]
Type: int
There are a fixed number of items in the list
Default values[edit]
Property | Value |
---|---|
bRequiresStyle | True |
OnClick | InternalOnClick |
Functions[edit]
Events[edit]
CalculateIndex[edit]
Overrides: GUIListBase.CalculateIndex
InitComponent[edit]
Overrides: GUIListBase.InitComponent
Other instance functions[edit]
CalculateOffset[edit]
CheckDragSelect[edit]
Overrides: GUIListBase.CheckDragSelect
End[edit]
Overrides: GUIListBase.End
Home[edit]
Overrides: GUIListBase.Home
InternalOnClick[edit]
InternalOnDragOver[edit]
Overrides: GUIListBase.InternalOnDragOver
InternalOnMousePressed[edit]
Overrides: GUIListBase.InternalOnMousePressed
IsValid[edit]
Overrides: GUIListBase.IsValid
MoveLeft[edit]
Overrides: GUIListBase.MoveLeft
MoveRight[edit]
Overrides: GUIListBase.MoveRight
PgDown[edit]
PgUp[edit]
Overrides: GUIListBase.PgUp
WheelDown[edit]
Overrides: GUIListBase.WheelDown
WheelUp[edit]
Overrides: GUIListBase.WheelUp