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UE2:GUIList (UE2Runtime)

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UE2Runtime Object >> GUI >> GUIComponent >> GUIListBase >> GUIVertList >> GUIList

Contents

Package: 
GUI
Direct subclass:
GUIScrollText
This class in other games:
UT2003, UT2004

Class: GUI.GUIList

The GUIList is a basic list component.

Written by Joe Wilcox (c) 2002, Epic Games, Inc. All Rights Reserved

[edit] Properties

[edit] Elements

Type: array<GUI.GUIListElem>


[edit] TextAlign

Type: GUI.eTextAlign

How is text Aligned in the control

Default value: TXTA_Center

[edit] Delegates

[edit] CompareItem

delegate int CompareItem (GUI.GUIListElem ElemA, GUI.GUIListElem ElemB)


[edit] Functions

[edit] Native functions

[edit] SortList

native final function SortList ()


[edit] Events

[edit] Swap

event Swap (int IndexA, int IndexB)


[edit] Other instance functions

[edit] Add

function Add (string NewItem, optional Object obj, optional string Str)


[edit] Clear

function Clear ()

Overrides: GUIListBase.Clear


[edit] find

function string find (string Text, optional bool bExact)


[edit] FindExtra

function string FindExtra (string ExtraText, optional bool bExact)


[edit] Get

function string Get ()


[edit] GetAtIndex

function GetAtIndex (int i, out string ItemStr, out Object ExtraObj, out string ExtraStr)


[edit] GetExtra

function string GetExtra ()


[edit] GetExtraAtIndex

function string GetExtraAtIndex (int i)


[edit] GetItemAtIndex

function string GetItemAtIndex (int i)


[edit] GetObject

function Object GetObject ()


[edit] GetObjectAtIndex

function Object GetObjectAtIndex (int i)


[edit] Insert

function Insert (int Index, string NewItem, optional Object obj, optional string Str)


[edit] LoadFrom

function LoadFrom (GUIList Source, optional bool bClearFirst)


[edit] Remove

function Remove (int i, optional int Count)


[edit] RemoveItem

function RemoveItem (string Item)


[edit] Replace

function Replace (int index, string NewItem, optional Object obj, optional string Str)


[edit] SelectedText

function string SelectedText ()


[edit] SetExtraAtIndex

function SetExtraAtIndex (int i, string NewExtra)


[edit] SetItemAtIndex

function SetItemAtIndex (int i, string NewItem)