I don't need to test my programs. I have an error-correcting modem.

UE2:GUIScrollText (UE2Runtime)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UE2Runtime Object >> GUI >> GUIComponent >> GUIListBase >> GUIVertList >> GUIList >> GUIScrollText

Contents

Package: 
GUI
This class in other games:
UT2003, UT2004

null

[edit] Properties

[edit] bClickText

Type: bool

Upon clicking on this text box, fill in ClickedString field

[edit] bNewContent

Type: bool

Modifiers: protected

This is set when new text content has been set for the control

[edit] bNoTeletype

Type: bool

Dont do the teletyping effect at all

[edit] bRepeat

Type: bool

Should the sequence be repeated ?

[edit] bStopped

Type: bool

Modifiers: protected


[edit] CharDelay

Type: float

This is the delay between each char

Default value: 0.25

[edit] ClickedString

Type: string


[edit] Content

Type: string

Modifiers: protected

This is the content to display in 1 single string

[edit] EOLDelay

Type: float

This is the delay to use when reaching end of line

Default value: 0.75

[edit] InitialDelay

Type: float

Initial delay after new content was set

[edit] MaxHistory

Type: int

Maximum number of rows. Only used in conjunction with NewText. 0 indicates no limit.

[edit] NewText

Type: string

New text to add the end of

[edit] oldWidth

Type: int

Modifiers: protected

Last width of the diplay area

[edit] RepeatDelay

Type: float

This is used after all the text has been displayed and bRepeat is true

Default value: 3.0

[edit] ScrollState

Type: eScrollState

Modifiers: protected

What was the last action we did

[edit] Separator

Type: string

Separator to use

Default value: "|"

[edit] VisibleChars

Type: int

Modifiers: protected

How Many chars in the last displayed line are visible

[edit] VisibleLines

Type: int

Modifiers: protected

This is the number of visible lines

Default value: -1

[edit] Default values

Property Value
TextAlign TXTA_Left

[edit] Enums

[edit] eScrollState

STS_None 
STS_Initial 
STS_Char 
STS_EOL 
STS_Repeat 

[edit] Delegates

[edit] OnEndOfLine

delegate OnEndOfLine ()


[edit] Functions

[edit] Native functions

[edit] GetWordUnderCursor

native final function string GetWordUnderCursor ()


[edit] Events

[edit] Timer

event Timer ()

Overrides: GUIComponent.Timer


[edit] Other instance functions

[edit] EndScrolling

function EndScrolling ()


[edit] InitComponent

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIVertList.InitComponent


[edit] InternalOnClick

function bool InternalOnClick (GUIComponent Sender)

Overrides: GUIVertList.InternalOnClick


[edit] InternalOnKeyEvent

function bool InternalOnKeyEvent (out byte Key, out byte State, float delta)

Overrides: GUIVertList.InternalOnKeyEvent


[edit] InternalOnKeyType

function bool InternalOnKeyType (out byte Key, optional string Unicode)

Overrides: GUIVertList.InternalOnKeyType


[edit] Restart

function Restart ()


[edit] SetContent

function SetContent (string NewContent, optional string sep)


[edit] SkipChar

function bool SkipChar ()


[edit] Stop

function Stop ()