Always snap to grid
UE2:GravityZoneInfo (U2XMP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- U2
This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
GravityZoneInfo.uc Created By: Mark Poesch Created On: 8/16/02 $Author: Mpoesch $ $Date: 8/18/02 6:26p $ $Revision: 4 $
Properties[edit]
Property group 'GravityZoneInfo'[edit]
Gravity[edit]
Type: Object.Vector
Gravity in this Zone (ignored if not set)
TriggeredGravity[edit]
Type: Object.Vector
Gravity when Triggered
Default value:
Member | Value |
---|---|
Z | -1250.0 |
Internal variables[edit]
DefaultPhysicsVolume[edit]
Type: DefaultPhysicsVolume
cached reference
Functions[edit]
Events[edit]
ActorEntered[edit]
event ActorEntered (Actor Other)
Overrides: ZoneInfo.ActorEntered
PreBeginPlay[edit]
event PreBeginPlay ()
Overrides: ZoneInfo.PreBeginPlay
Other instance functions[edit]
Trigger[edit]
Overrides: Actor.Trigger