Mostly Harmless

UE2:MoverController (U2XMP)

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U2XMP Object >> Actor >> Effects >> MoverController

Contents

Package: 
Legend

$Author: Mfox $ $Date: 4/30/02 12:22p $ $Revision: 2 $ Name: MoverController.uc Author: Aaron R Leiby Date: 21 August 2000 Description: How to use this class:

Use Tag/Event to attach Actors to the mover as well.

[edit] Properties

[edit] Property group 'MoverController'

[edit] PitchClamp

Type: Object.Range


Default value:

Member Value
A -12000.0
B 12000.0

[edit] PostRot

Type: Object.Rotator


[edit] RotateFactor

Type: float


Default value: 0.05

[edit] Internal variables

[edit] Attached

Type: TAttachments

Array size: 8


[edit] MyController

Type: PlayerController


[edit] MyMover

Type: Mover


[edit] NumAttachments

Type: int


[edit] Default values

Property Value
bCollideActors True
bHidden True
CollisionHeight 60.0
CollisionRadius 60.0

[edit] Structs

[edit] TAttachments

Actor Actor 
Object.Vector Offset 
Object.Rotator RotDiff 

[edit] Events

[edit] PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


[edit] Tick

event Tick (float DeltaTime)

Overrides: Actor.Tick


[edit] Touch

event Touch (Actor Other)

Overrides: Actor.Touch