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UE2:TeamVoicePack (UT2003)
Contents
- 1 Properties
- 1.1 Property group 'TeamVoicePack'
- 1.1.1 AckAbbrev
- 1.1.2 AckAnim
- 1.1.3 AckSound
- 1.1.4 AckString
- 1.1.5 DisplayMessage
- 1.1.6 DisplayOtherMessage
- 1.1.7 FFireAbbrev
- 1.1.8 FFireAnim
- 1.1.9 FFireSound
- 1.1.10 FFireString
- 1.1.11 HumanOnlyTaunt
- 1.1.12 MatureTaunt
- 1.1.13 NameSound
- 1.1.14 numAcks
- 1.1.15 numFFires
- 1.1.16 numTaunts
- 1.1.17 OrderAbbrev
- 1.1.18 OrderAnim
- 1.1.19 OrderSound
- 1.1.20 OrderString
- 1.1.21 OtherAbbrev
- 1.1.22 OtherAnim
- 1.1.23 OtherDelayed
- 1.1.24 OtherMesgGroup
- 1.1.25 OtherSound
- 1.1.26 OtherString
- 1.1.27 TauntAbbrev
- 1.1.28 TauntAnim
- 1.1.29 TauntSound
- 1.1.30 TauntString
- 1.2 Internal variables
- 1.2.1 bDisplayNextMessage
- 1.2.2 bDisplayPortrait
- 1.2.3 bShowMessageText
- 1.2.4 CommaText
- 1.2.5 DeathPhrases
- 1.2.6 DelayedSender
- 1.2.7 DisplayString
- 1.2.8 HiddenPhrases
- 1.2.9 HiddenString
- 1.2.10 HumanOnlyDeathPhrase
- 1.2.11 LeaderSign
- 1.2.12 MessageAnim
- 1.2.13 MessageString
- 1.2.14 NumDeathPhrases
- 1.2.15 Phrase
- 1.2.16 PhraseNum
- 1.2.17 PhraseString
- 1.2.18 Pitch
- 1.2.19 PortraitPRI
- 1.1 Property group 'TeamVoicePack'
- 2 Functions
- 2.1 Static functions
- 2.2 Events
- 2.3 Other instance functions
- 2.3.1 BotInitialize
- 2.3.2 ClientInitialize
- 2.3.3 GetCallSign
- 2.3.4 SetAckMessage
- 2.3.5 SetClientAckMessage
- 2.3.6 SetClientFFireMessage
- 2.3.7 SetClientHiddenMessage
- 2.3.8 SetClientOrderMessage
- 2.3.9 SetClientOtherMessage
- 2.3.10 SetClientTauntMessage
- 2.3.11 SetFFireMessage
- 2.3.12 SetOrderMessage
- 2.3.13 SetOtherMessage
- 2.3.14 SetTauntMessage
- Package:
- UnrealGame
- Direct subclass:
- XVoicePack
- This class in other games:
- UT2004
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TeamVoicePack.
Properties[edit]
Property group 'TeamVoicePack'[edit]
AckAbbrev[edit]
Type: string
Array size: 16
Modifiers: localized
AckAnim[edit]
Type: name
Array size: 16
AckSound[edit]
Type: Sound
Array size: 16
acknowledgement sounds
AckString[edit]
Type: string
Array size: 16
Modifiers: localized
DisplayMessage[edit]
Type: byte
Array size: 8
DisplayOtherMessage[edit]
Type: byte
Array size: 48
FFireAbbrev[edit]
Type: string
Array size: 16
Modifiers: localized
FFireAnim[edit]
Type: name
Array size: 16
FFireSound[edit]
Type: Sound
Array size: 16
FFireString[edit]
Type: string
Array size: 16
Modifiers: localized
HumanOnlyTaunt[edit]
Type: byte
Array size: 48
Whether this taunt should not be used by bots
MatureTaunt[edit]
Type: byte
Array size: 48
NameSound[edit]
Type: Sound
Array size: 4
leader names
numAcks[edit]
Type: int
numFFires[edit]
Type: int
numTaunts[edit]
Type: int
OrderAbbrev[edit]
Type: string
Array size: 16
Modifiers: localized
OrderAnim[edit]
Type: name
Array size: 16
OrderSound[edit]
Type: Sound
Array size: 16
OrderString[edit]
Type: string
Array size: 16
Modifiers: localized
OtherAbbrev[edit]
Type: string
Array size: 48
Modifiers: localized
OtherAnim[edit]
Type: name
Array size: 48
OtherDelayed[edit]
Type: byte
Array size: 48
OtherMesgGroup[edit]
Type: name
Array size: 48
Used to only show relevant comments in menu
OtherSound[edit]
Type: Sound
Array size: 48
OtherString[edit]
Type: string
Array size: 48
Modifiers: localized
TauntAbbrev[edit]
Type: string
Array size: 48
Modifiers: localized
TauntAnim[edit]
Type: name
Array size: 48
TauntSound[edit]
Type: Sound
Array size: 48
TauntString[edit]
Type: string
Array size: 48
Modifiers: localized
Internal variables[edit]
bDisplayNextMessage[edit]
Type: bool
bDisplayPortrait[edit]
Type: bool
bShowMessageText[edit]
Type: bool
Modifiers: config
Default value: True
CommaText[edit]
Type: string
Default value: ", "
DeathPhrases[edit]
Type: Sound
Array size: 8
only spoken as alternative to death scream, not available from menus
DelayedSender[edit]
Type: PlayerReplicationInfo
DisplayString[edit]
Type: byte
HiddenPhrases[edit]
HiddenString[edit]
HumanOnlyDeathPhrase[edit]
Type: byte
Array size: 8
LeaderSign[edit]
Type: string
Array size: 4
Default value, index 0: "Red Leader"
Default value, index 1: "Blue Leader"
Default value, index 2: "Green Leader"
Default value, index 3: "Gold Leader"
MessageAnim[edit]
Type: name
MessageString[edit]
Type: string
NumDeathPhrases[edit]
Type: int
Phrase[edit]
Type: Sound
Array size: 8
PhraseNum[edit]
Type: int
PhraseString[edit]
Type: string
Array size: 8
Pitch[edit]
Type: float
Default value: 1.0
PortraitPRI[edit]
Type: PlayerReplicationInfo
Functions[edit]
Static functions[edit]
ClientParseChatPercVar[edit]
ClientParseMessageString[edit]
GetAckString[edit]
GetFFireString[edit]
GetOrderString[edit]
GetOtherString[edit]
GetTauntString[edit]
OrderToIndex[edit]
PickRandomTauntFor[edit]
Overrides: VoicePack.PickRandomTauntFor
PlayDeathPhrase[edit]
PlayerSpeech[edit]
Overrides: VoicePack.PlayerSpeech
Events[edit]
Timer[edit]
Overrides: Actor.Timer
Other instance functions[edit]
BotInitialize[edit]
ClientInitialize[edit]
Overrides: VoicePack.ClientInitialize