My program doesn't have bugs. It just develops random features.

UE2:UT2OGGMenu (UT2003)

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UT2003 Object >> GUI >> GUIComponent >> GUIMultiComponent >> GUIPage >> UT2MusicManager >> UT2OGGMenu
Package: 
OGGPlayer

(C) 2002, Epic Games

Properties[edit]

See UT2OGGMenu properties.

Delegates[edit]

OnClose[edit]

delegate OnClose (optional bool bCanceled)

Overrides: GUIPage.OnClose


Instance functions[edit]

Add[edit]

function bool Add (GUIComponent Sender)


AddAll[edit]

function bool AddAll (GUIComponent Sender)


DownClick[edit]

function bool DownClick (GUIComponent Sender)


InitComponent[edit]

function InitComponent (GUIController MyController, GUIComponent MyOwner)

Overrides: GUIPage.InitComponent


MusicChanged[edit]

function MusicChanged ()

Overrides: UT2MusicManager.MusicChanged


NewTrack[edit]

function NewTrack ()


Remove[edit]

function bool Remove (GUIComponent Sender)


RemoveAll[edit]

function bool RemoveAll (GUIComponent Sender)


RepeatChange[edit]

function RepeatChange (GUIComponent Sender)


SaveSongList[edit]

function SaveSongList ()


SetInitialMusic[edit]

function string SetInitialMusic (string NewSong)

Overrides: UT2MusicManager.SetInitialMusic


SetMusic[edit]

function SetMusic (string NewSong)

Overrides: UT2MusicManager.SetMusic


ShuffleChange[edit]

function ShuffleChange (GUIComponent Sender)


SongChange[edit]

function bool SongChange (GUIComponent Sender)


SongsDblClick[edit]

function bool SongsDblClick (GUIComponent Sender)


UpClick[edit]

function bool UpClick (GUIComponent Sender)


VolumeChange[edit]

function VolumeChange (GUIComponent Sender)