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UE3:DefaultPhysicsVolume (UDK)
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| Object >> Actor >> Brush >> Volume >> PhysicsVolume >> DefaultPhysicsVolume |
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DefaultPhysicsVolume: the default physics volume for areas of the level with no physics volume specified
[edit] Default values
| Property | Value |
|---|---|
| bNoDelete | False |
| bStatic | False |
| TickGroup | TG_DuringAsyncWork |
[edit] Subobjects
[edit] BrushComponent0
Class: Engine.BrushComponent
Inherits from: PhysicsVolume.BrushComponent0
| Property | Value |
|---|---|
| ReplacementPrimitive | None |
[edit] Events
[edit] Destroyed
event Destroyed ()
Overrides: Actor.Destroyed
