I love the smell of UnrealEd crashing in the morning. – tarquin

UE3:DefaultPhysicsVolume (UDK)

From Unreal Wiki, The Unreal Engine Documentation Site

Jump to: navigation, search
UDK Object >> Actor >> Brush >> Volume >> PhysicsVolume >> DefaultPhysicsVolume

Contents

Package: 
Engine
This class in other games:
U2, U2XMP, UE2Runtime, UT2003, UT2004, UT3

DefaultPhysicsVolume: the default physics volume for areas of the level with no physics volume specified

[edit] Default values

Property Value
bNoDelete False
bStatic False
TickGroup TG_DuringAsyncWork

[edit] Subobjects

[edit] BrushComponent0

Class: Engine.BrushComponent

Inherits from: PhysicsVolume.BrushComponent0

Property Value
ReplacementPrimitive None

[edit] Events

[edit] Destroyed

event Destroyed ()

Overrides: Actor.Destroyed


Personal tools