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UE3:GeomModifier_Pen (UDK)

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UDK Object >> GeomModifier >> GeomModifier_Edit >> GeomModifier_Pen
Package: 
UnrealEd

Allows the user to place verts in an orthographic viewport and create a brush afterwards.

Properties[edit]

Property group 'Settings'[edit]

bAutoExtrude[edit]

Type: bool

If TRUE, the shape will be automatically extruded into a brush upon completion.

Default value: True

bCreateBrushShape[edit]

Type: bool

If TRUE, the resulting shape will be turned into an ABrushShape actor.

bCreateConvexPolygons[edit]

Type: bool

If TRUE, the tool will try and optimize the resulting triangles into convex polygons before creating the brush.

Default value: True

ExtrudeDepth[edit]

Type: int

How far to extrude the newly created brush if bAutoExtrude is set to TRUE.

Default value: 256

Internal variables[edit]

ShapeVertices[edit]

Type: array<Object.Vector>

The vertices that the user has dropped down in the world so far.

SnappedMouseWorldSpacePos[edit]

Type: Object.Vector

The mouse position, in world space, where the user currently is hovering.

Default values[edit]

Property Value
Description "Pen"