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UE3:NavMeshGoal_OutOfViewFrom (UDK)

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Revision as of 06:42, 17 January 2010 by Wormbo (Talk | contribs) (1 revision: class descriptions for UDK January update (part 3))

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UDK Object >> NavMeshPathGoalEvaluator >> NavMeshGoal_OutOfViewFrom
Package: 
GameFramework


Properties[edit]

bShowDebug[edit]

Type: bool

show debug lines *

GoalPoly[edit]

Type: pointer{FNavMeshPolyBase}

Modifiers: private, native


OutOfViewLocation[edit]

Type: Object.Vector


Functions[edit]

Static functions[edit]

MustBeHiddenFromThisPoint[edit]

static function bool MustBeHiddenFromThisPoint (NavigationHandle NavHandle, Object.Vector InOutOfViewLocation)


Native functions[edit]

RecycleNative[edit]

native function RecycleNative ()


Events[edit]

Recycle[edit]

event Recycle ()

Overrides: NavMeshPathGoalEvaluator.Recycle