I love the smell of UnrealEd crashing in the morning. – tarquin
UE3:Note (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
| This is an auto-generated page and may need human attention. Please remove this tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
A sticky note. Level designers can place these in the level and then view them as a batch in the error/warnings window.
[edit] Properties
[edit] Property group 'Note'
[edit] Text
Type: string
[edit] Default values
| Property | Value |
|---|---|
| bHidden | True |
| bMovable | False |
| bNoDelete | True |
| bStatic | True |
| CollisionType | COLLIDE_CustomDefault |
| Components[0] | ArrowComponent'Arrow' |
| Components[1] | SpriteComponent'Sprite' |
[edit] Subobjects
[edit] Arrow
Class: Engine.ArrowComponent
| Property | Value | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ArrowColor |
|
||||||||||
| ArrowSize | 0.5 | ||||||||||
| bTreatAsASprite | True | ||||||||||
| ReplacementPrimitive | None |
[edit] Sprite
Class: Engine.SpriteComponent
| Property | Value |
|---|---|
| AlwaysLoadOnClient | False |
| AlwaysLoadOnServer | False |
| HiddenGame | True |
| ReplacementPrimitive | None |
| Sprite | Texture2D'EditorResources.S_Note' |
