Cogito, ergo sum
UE3:UTAnimBlendBase (UDK)
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| Object >> AnimObject >> AnimNode >> AnimNodeBlendBase >> AnimNodeBlendList >> UTAnimBlendBase |
Contents |
- Package:
- UTGame
- Direct subclasses:
- UTAnimBlendByFall, UTAnimBlendByFlying, UTAnimBlendByHoverboarding, UTAnimBlendByIdle, UTAnimBlendByPhysicsVolume, UTAnimBlendByPhysics, UTAnimBlendByPosture, UTAnimBlendByTurnInPlace, UTAnimBlendByVehicle
- This class in other games:
- UT3
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[edit] Properties
[edit] Property group 'Animation'
[edit] BlendTime
Type: float
How fast show a given child blend in.
Default value: 0.25
[edit] ChildBlendTimes
Also allow for Blend Overrides
[edit] Native functions
[edit] GetAnimDuration
If child is an AnimNodeSequence, find its duration at current play rate.
