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UE3:UTTeamInfo (UDK)

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UDK Object >> Actor >> Info >> ReplicationInfo >> TeamInfo >> UTTeamInfo
Package: 
UTGame
Direct subclass:
UTDMRoster
This class in other games:
UT3


Properties[edit]

AI[edit]

Type: UTTeamAI


BaseTeamColor[edit]

Type: Object.Color

Array size: 4


Default value, index 0:

Member Value
A 255
B 64
G 64
R 255

Default value, index 1:

Member Value
A 255
B 255
G 64
R 64

Default value, index 2:

Member Value
A 255
B 64
G 255
R 65

Default value, index 3:

Member Value
A 255
B 0
G 255
R 255

DesiredTeamSize[edit]

Type: int


Default value: 8

Faction[edit]

Type: string

only bot characters in this faction will be used

HomeBase[edit]

Type: UTGameObjective

key objective associated with this team

TeamColorNames[edit]

Type: string

Array size: 4

Modifiers: localized


Default value, index 0: "Red"

Default value, index 1: "Blue"

Default value, index 2: "Green"

Default value, index 3: "Gold"

TeamFlag[edit]

Type: UTCarriedObject


TeamIcon[edit]

Type: Material

Modifiers: repnotify


TeamSymbolName[edit]

Type: string


TextColor[edit]

Type: Object.Color

Array size: 4


Default value, index 0:

Member Value
A 255
B 96
G 96
R 255

Default value, index 1:

Member Value
A 255
B 255
G 128
R 128

Default value, index 2:

Member Value
A 255
B 96
G 255
R 96

Default value, index 3:

Member Value
A 255
B 96
G 255
R 255

Functions[edit]

Events[edit]

Destroyed[edit]

simulated event Destroyed ()

Overrides: TeamInfo.Destroyed


Reset[edit]

event Reset ()

Overrides: Actor.Reset


Other instance functions[edit]

AllBotsSpawned[edit]

function bool AllBotsSpawned ()


BotNameTaken[edit]

function bool BotNameTaken (string BotName)


FamilyIsMale[edit]

function bool FamilyIsMale (string FamilyID)


GetAvailableBotList[edit]

function GetAvailableBotList (out array<intAvailableBots, optional string FactionFilter, optional bool bMalesOnly)


GetBotInfo[edit]

function UTCharInfo.CharacterInfo GetBotInfo (string BotName)

retrieves bot info, for the named bot if a valid name is specified, otherwise from a random bot

GetHUDColor[edit]

simulated function Object.Color GetHUDColor ()

Overrides: TeamInfo.GetHUDColor


GetHumanReadableName[edit]

simulated function string GetHumanReadableName ()

Overrides: TeamInfo.GetHumanReadableName


GetTextColor[edit]

simulated function Object.Color GetTextColor ()

Overrides: TeamInfo.GetTextColor


Initialize[edit]

function Initialize (int NewTeamIndex)

Initializes the team index and grabs any associated BotTeamRosters

NeedsBotMoreThan[edit]

function bool NeedsBotMoreThan (UTTeamInfo T)


RemoveFromTeam[edit]

function RemoveFromTeam (Controller Other)

Overrides: TeamInfo.RemoveFromTeam


SetBotOrders[edit]

function SetBotOrders (UTBot NewBot)