I don't need to test my programs. I have an error-correcting modem.
UE3:ZoneInfo (UDK)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents |
- Package:
- Engine
- Direct subclass:
- WorldInfo
- This class in other games:
- RTNP, U1, U2, U2XMP, UE2Runtime, UT, UT2003, UT2004, UT3
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Deprecated.
[edit] Properties
[edit] Property group 'ZoneInfo'
[edit] bSoftKillZ
Type: bool
SoftKill units of grace unless land
[edit] KillZ
Type: float
any actor falling below this level gets destroyed
Default value: -262143.0
[edit] KillZDamageType
Type: class<KillZDamageType>
Default value: Class'Engine.KillZDamageType'
[edit] SoftKill
Type: float
Default value: 2500.0
[edit] Default values
| Property | Value |
|---|---|
| bGameRelevant | True |
| bNoDelete | True |
| bStatic | True |
[edit] Subobjects
[edit] Sprite
Class: Engine.SpriteComponent
Inherits from: Info.Sprite
| Property | Value |
|---|---|
| ReplacementPrimitive | None |
