I'm a doctor, not a mechanic

Legacy:Aedis/TableOfContentsMockup

From Unreal Wiki, The Unreal Engine Documentation Site
< Legacy:Aedis
Revision as of 22:26, 25 April 2002 by C-24-245-44-228.mn.client2.attbi.com (Talk) (Page naming conventions)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Personal scratchpad for structuring ideas. Feel free to comment and make suggestions but please do not modify.Aedis


Conventions[edit]

Page Names:
"<term>" – definition page, such as Actor,
"<topic> Overview" – intro page acting as a portal to detail pages, useful when a topic shares a name with a term, such as Actor Overview
"<topic> Basics" – Entry-level tutorial to the topic
"<topic> Masterclass" – Advanced tutorial, tips and tricks.
Subtopics as necessary:
"Light Masterclass/Coronas"
"Light Masterclass/Reducing Framerates"
"Bot Support/Defense"
"Bot Support/Sniping"

Table of Contents[edit]

Tutorials[edit]

Encyclopædia[edit]

Unreal Topics[edit]

Other[edit]


UnrealED Lessons[edit]

The Basics[edit]

Don't be afraid!

Intermediate Lessons[edit]

Let's have some fun

Advanced Techniques[edit]

Show-off!

Bots[edit]

Who needs friends?

Realistic Effects[edit]

For overactive imaginations

Expert Topics[edit]

No more baby-talk

Techniques[edit]

Gametype-specific[edit]

ScriptedPawns (Monsters)[edit]

Additional Info[edit]

  • Gimbal lock or, why rotation in UEd doesn't always do what you want it to.

Comments =[edit]

Looks good. Sorry, I couldn't resist changing the heading to "Encyclopædia"... I like the "Mapping lessons" page idea. Not sure about how you've organized the stuff Encyclopedia heading. How about you create "Mapping Lessons / UnrealED Lessons" as above (though pick one name, we're getting too many | in links), and I'll revamp the HomePage with your suggestions too – give the Wiki a big breath of fresh air :-D – Tarquin

Sorry for the delay – work has caught up with me bigtime. Hope to do some more Wiki this weekend. In the meantime definitely feel free to implement away! BTW – I'm not at all dismayed by the debate – the less punches pulled the faster the results, in my opinion. - Aedis