Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel

Legacy:Light

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 10:51, 2 December 2014 by 187.113.229.39 (Talk)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT2003 :: Actor >> Light (Package: Engine)

Note: This is the UT2003 version of Light. For UT version, see Legacy:Light (UT).

This native actor emits light during a Build Lighting operation to create Lightmaps. It is the parent class for all light objects, although any Actor has lighting attributes.

See also Actor/Lighting.

Properties[edit]

Corona[edit]

There properties are available for editing.

float CoronaRotation 
float CoronaRotationOffset 
float MaxCoronaSize 
float MinCoronaSize 
bool UseOwnFinalBlend 

Known Subclasses[edit]

Light
  +- ONSHeadlightCorona
  |   +- ONSBrakelightCorona
  +- Spotlight
  +- Sunlight
  +- TriggerLight
      +- xDomAlert

Related Topics[edit]