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Legacy:Palette

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Revision as of 15:17, 6 April 2006 by El Muerte (Talk) (revert)

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UT :: Object (UT) >> Palette (Package: Engine)
UT2003 :: Object >> Palette (Package: Engine)

A collection of 256 colors that make up a color table used by bitmaps.

Can't be created or modified and can't be accessed directly in UT's UnrealScript since it uses a dynamic array. (UT2003 should be able to access it though.)

Properties[edit]

array<Color> Colors (native, const) 
The colors stored in this palette.

Related Classes[edit]