I'm a doctor, not a mechanic
Difference between revisions of "Legacy:VitalOverdose"
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====Note: These scripts will only work with ONSVehicles, but they will work in any game mode. ==== | ====Note: These scripts will only work with ONSVehicles, but they will work in any game mode. ==== | ||
− | *[[Legacy:VitalOverdose/AllMapVehicleFactory | AllMapVehicleFactory]]:An AsVehicleFactory Modified to run in all GameTypes. | + | *[[Legacy:VitalOverdose/AllMapVehicleFactory | AllMapVehicleFactory]]: An AsVehicleFactory Modified to run in all GameTypes. |
− | *[[Legacy:VitalOverdose/QuickVehicleSpawner | QuickVehicleSpawner]]:Single Spawn,all Map VehicleFactory, handy for testing levels with vehicles. | + | *[[Legacy:VitalOverdose/QuickVehicleSpawner | QuickVehicleSpawner]]: Single Spawn, all Map VehicleFactory, handy for testing levels with vehicles. |
− | *[[Legacy:VitalOverdose/ONSVehicleTeleporter | ONSVehicleTeleporter]]: | + | *[[Legacy:VitalOverdose/ONSVehicleTeleporter | ONSVehicleTeleporter]]: A very smooth working vehicle teleporter ,now with improved bot control. |
− | *[[Legacy:VitalOverdose/ONSVehicleBooster | ONSVehicleBooster]]:A jump pad like actor for vehicles with lots of special features. | + | *[[Legacy:VitalOverdose/ONSVehicleBooster | ONSVehicleBooster]]: A 'jump pad' like actor for vehicles with lots of special features. |
− | *[[Legacy:VitalOverdose/ONSVehicleEjectionTrigger | ONSVehicleEjectionTrigger]]:A land mine actor that ejects drivers. | + | *[[Legacy:VitalOverdose/ONSVehicleEjectionTrigger | ONSVehicleEjectionTrigger]]: A land mine actor that ejects drivers. |
− | *[[Legacy:VitalOverdose/ONSVehicleSpeedTrap | ONSVehicleSpeedTrap]]:A speed activated trigger for vehicles. | + | *[[Legacy:VitalOverdose/ONSVehicleSpeedTrap | ONSVehicleSpeedTrap]]: A speed activated trigger for vehicles. |
− | *[[Legacy:VitalOverdose/ONSVehicleFXTagger | ONSVehicleFXTagger]]:A land mine actor that Tags ONSVehicles with emitters on contact. | + | *[[Legacy:VitalOverdose/ONSVehicleFXTagger | ONSVehicleFXTagger]]: A land mine actor that Tags ONSVehicles with emitters on contact. |
===Custom Movers.=== | ===Custom Movers.=== | ||
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===MiscMappingTools === | ===MiscMappingTools === | ||
*[[Legacy:VitalOverdose/RandomRelocator | RandomRelocator]]: A single actor teleporter with random spawn points:. | *[[Legacy:VitalOverdose/RandomRelocator | RandomRelocator]]: A single actor teleporter with random spawn points:. | ||
− | *[[Legacy:VitalOverdose/JumpingTeleporter | JumpingTeleporter]]: A single actor teleporter | + | *[[Legacy:VitalOverdose/JumpingTeleporter | JumpingTeleporter]]: A single actor teleporter that physcaly kicks an actor into a teleport. |
*[[Legacy:VitalOverdose/Wormhole | WormHole]]: This actor will teleport almost anything that comes in contact with it. | *[[Legacy:VitalOverdose/Wormhole | WormHole]]: This actor will teleport almost anything that comes in contact with it. | ||
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A set up custom emitter scripts exploring the possibilities of intelligent particles in single player/offline games. | A set up custom emitter scripts exploring the possibilities of intelligent particles in single player/offline games. | ||
− | *[[Legacy:VitalOverdose/SFXVehicleTeleporting | SFXVehicleTeleporting]] Particles | + | *[[Legacy:VitalOverdose/SFXVehicleTeleporting | SFXVehicleTeleporting]] Particles teleport Vehicles. |
*[[Legacy:VitalOverdose/SFXPainful | SFXPainful]] Particles that cause pain/damage. | *[[Legacy:VitalOverdose/SFXPainful | SFXPainful]] Particles that cause pain/damage. | ||
*[[Legacy:VitalOverdose/SFXBoosting | SFXBoosting]] Particle that can boost an [[Legacy:ONSVehicle|ONSVehicle]]. | *[[Legacy:VitalOverdose/SFXBoosting | SFXBoosting]] Particle that can boost an [[Legacy:ONSVehicle|ONSVehicle]]. | ||
− | *[[Legacy:VitalOverdose/SFXTriggering | SFXTriggering]] Particles | + | *[[Legacy:VitalOverdose/SFXTriggering | SFXTriggering]] Particles with trigger events. |
*[[Legacy:VitalOverdose/SFXEjecting | SFXEjecting]] Particles that can Eject pawns driving vehicles. | *[[Legacy:VitalOverdose/SFXEjecting | SFXEjecting]] Particles that can Eject pawns driving vehicles. | ||
− | *[[Legacy:VitalOverdose/SFXMonsterSpawning | SFXMonsterSpawning]] Particles that can Spawn | + | *[[Legacy:VitalOverdose/SFXMonsterSpawning | SFXMonsterSpawning]] Particles that can Spawn monster actors. |
*[[Legacy:VitalOverdose/SFXHealing | SFXHealing]] Particles that heal [[Legacy:Pawn | Pawns]]. | *[[Legacy:VitalOverdose/SFXHealing | SFXHealing]] Particles that heal [[Legacy:Pawn | Pawns]]. | ||
*[[Legacy:VitalOverdose/SFXSelfScaling | SFXSelfScaling]] Particles that automatically scale to the actor they are attached to. | *[[Legacy:VitalOverdose/SFXSelfScaling | SFXSelfScaling]] Particles that automatically scale to the actor they are attached to. | ||
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*[http://wiki.beyondunreal.com/wiki/VitalOverdose/Short_Scripts#0.0.2 Untouch volume] - Just like a normal volume but with added Untouch Events. | *[http://wiki.beyondunreal.com/wiki/VitalOverdose/Short_Scripts#0.0.2 Untouch volume] - Just like a normal volume but with added Untouch Events. | ||
*[http://wiki.beyondunreal.com/wiki/VitalOverdose/Short_Scripts#0.0.3 NoTeleportMonsterController] - Stops monsters from randomly teleporting around a level. | *[http://wiki.beyondunreal.com/wiki/VitalOverdose/Short_Scripts#0.0.3 NoTeleportMonsterController] - Stops monsters from randomly teleporting around a level. | ||
− | *[http://wiki.beyondunreal.com/wiki/VitalOverdose/Short_Scripts#0.0.4 VariZoomGunner] -A stationary gunner with extended zoom options, designed for the map | + | *[http://wiki.beyondunreal.com/wiki/VitalOverdose/Short_Scripts#0.0.4 VariZoomGunner] -A stationary gunner with extended zoom options, designed for the map ONS-Minus-ece By Biv. |
==UnrealSearch== | ==UnrealSearch== | ||
A customized search engine for firefox that lets you search unrealwiki plus 20 other sites. | A customized search engine for firefox that lets you search unrealwiki plus 20 other sites. | ||
− | To add the '''Unreal Search Engine''' to | + | To add the '''Unreal Search Engine''' to your Firefox browser visit [http://rollyo.com/firefox.html?foxsid=37855 rollyo.com]. |
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Latest revision as of 06:46, 15 September 2011
Contents
History[edit]
Have always been interested in programming and 3D graphics. Im proud to have produced MOD's for the Unreal engine / UT2004.
Skills[edit]
- 2D/3D GFX design
- 2D/3D Animation
- Scripting/Coding
- Film SFX
- Music.
- Movie/Film production.
Mapping Tutorials/Methods.[edit]
Custom Scripts.[edit]
Template scripts[edit]
VitalsProMappingTools.[edit]
Vehicle Tools.[edit]
Note: These scripts will only work with ONSVehicles, but they will work in any game mode.[edit]
- AllMapVehicleFactory: An AsVehicleFactory Modified to run in all GameTypes.
- QuickVehicleSpawner: Single Spawn, all Map VehicleFactory, handy for testing levels with vehicles.
- ONSVehicleTeleporter: A very smooth working vehicle teleporter ,now with improved bot control.
- ONSVehicleBooster: A 'jump pad' like actor for vehicles with lots of special features.
- ONSVehicleEjectionTrigger: A land mine actor that ejects drivers.
- ONSVehicleSpeedTrap: A speed activated trigger for vehicles.
- ONSVehicleFXTagger: A land mine actor that Tags ONSVehicles with emitters on contact.
Custom Movers.[edit]
- VariableTimedMover: A mover with variable opening or closing times.
- DestructibleMover : A mover that can be destroyed by damage.
- TouringMover: A mover that loops its keyframes without going into reversing like the standard mover actor.
MiscMappingTools[edit]
- RandomRelocator: A single actor teleporter with random spawn points:.
- JumpingTeleporter: A single actor teleporter that physcaly kicks an actor into a teleport.
- WormHole: This actor will teleport almost anything that comes in contact with it.
Installing the Mod[edit]
SFX Emitters[edit]
A set up custom emitter scripts exploring the possibilities of intelligent particles in single player/offline games.
- SFXVehicleTeleporting Particles teleport Vehicles.
- SFXPainful Particles that cause pain/damage.
- SFXBoosting Particle that can boost an ONSVehicle.
- SFXTriggering Particles with trigger events.
- SFXEjecting Particles that can Eject pawns driving vehicles.
- SFXMonsterSpawning Particles that can Spawn monster actors.
- SFXHealing Particles that heal Pawns.
- SFXSelfScaling Particles that automatically scale to the actor they are attached to.
- SFXUltraLight Particles that can change the weight of an ONSVehicle for a set amount of time allowing it to be boosted over longer distances.
- InventoryFlare An Emitter with particles that spawn inventory items.
- ExampleFlares Some examples of Flares/Rockets.
The Dropship MOD/The_DropShip_Controller[edit]
A (beta)controller system for a vehicle dropship (working).
Short Scripts.[edit]
- BotLock How not to panic the bots while driving.
- Amphibious volume - Lets you swim about without drowning.
- Untouch volume - Just like a normal volume but with added Untouch Events.
- NoTeleportMonsterController - Stops monsters from randomly teleporting around a level.
- VariZoomGunner -A stationary gunner with extended zoom options, designed for the map ONS-Minus-ece By Biv.
UnrealSearch[edit]
A customized search engine for firefox that lets you search unrealwiki plus 20 other sites. To add the Unreal Search Engine to your Firefox browser visit rollyo.com.
I'm here to explore as much about uscript as possible and hopefully find work in the games industry. Im self taught with Uscript using the UnrealWiki and Atari forums supersnowy@hotmail.com (contact email updated 2011).