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Difference between revisions of "Legacy:VitalOverdose"

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==History==
 
==History==
  
Started out a programmer but jacked it in to study art/music. Years later while looking for ways to make money from my work i stumbled into ut2003 and have been hooked ever since.
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Have always been interested in programming and 3D graphics. Im proud to have produced MOD's for the Unreal engine / UT2004.
  
==skills==
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==Skills==
*[http://www.fataloverdose.copperstream.co.uk/hostedsites/portfolio/default.htm 2D/3D GFX design]
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*2D/3D GFX design
 
*2D/3D Animation
 
*2D/3D Animation
 
*Scripting/Coding
 
*Scripting/Coding
 
*Film SFX
 
*Film SFX
*[http://www.musicfanclubs.org/cgi-bin/yabb/YaBB.cgi?num=1144294709 Music]
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*Music.  
*[http://www.fataloverdose.copperstream.co.uk/hostedsites/ProducedVids/Contents.htm Movie/Film production]
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*Movie/Film production.
  
 
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==Mapping Tutorials/Methods.==
 
==Mapping Tutorials/Methods.==
* [[Legacy:How To Make Elevators With Doors That Follow The Lift|How To Make Elevators With Doors That Follow The Lift]].
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* [[Legacy:How To Make Elevators With Doors That Follow The Lift|How To Make Elevators With Doors That Follow The Lift]].
* [[Legacy:Moving Power Cores|Moving Power Cores]] + nav points without breaking the bot support...AKA MoreMoverMagic.
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* [http://www.fataloverdose.copperstream.co.uk/Pages/PagesWithFiles/metalictextures/metalictextures.html Flash Movie:GFX techniques : Metallic Textures].
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==vProMappingTools.==
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All scripts can be downloaded as .u or .uc files.
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==Custom Scripts. ==
* [[Legacy:VitalOverdose/Vital'S Pro Mapping Tools|Class Index]].
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Or at my website 
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===Template scripts===
* [http://www.vitaloverdose.com vitaloverdose.com].
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* [[Legacy:VitalOverdose/TimedVehiclePropertyChanger | TimedVehiclePropertyChanger]]
 
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====Installing the Mod====
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* [[Legacy:Embedding_Code | How to EmbedCode]]                                      
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==The Dropship MOD/The_DropShip_Controller==
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===VitalsProMappingTools.===
*[[Legacy:VitalOverdose/The_DropShip_Controller|VitalOverdose/The_DropShip_Controller]]
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A (beta)controller system for a vehicle dropship.
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====Vehicle Tools.====
  
==UnrealSearch==
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====Note: These scripts will only work with ONSVehicles, but they will work in any game mode.  ====
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*[[Legacy:VitalOverdose/AllMapVehicleFactory | AllMapVehicleFactory]]: An AsVehicleFactory Modified to run in all GameTypes.
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*[[Legacy:VitalOverdose/QuickVehicleSpawner | QuickVehicleSpawner]]: Single Spawn, all Map VehicleFactory, handy for testing levels with vehicles.
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*[[Legacy:VitalOverdose/ONSVehicleTeleporter | ONSVehicleTeleporter]]: A very smooth working vehicle teleporter ,now with improved bot control.
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*[[Legacy:VitalOverdose/ONSVehicleBooster | ONSVehicleBooster]]: A 'jump pad' like actor for vehicles with lots of special features.
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*[[Legacy:VitalOverdose/ONSVehicleEjectionTrigger | ONSVehicleEjectionTrigger]]: A land mine actor that ejects drivers.
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*[[Legacy:VitalOverdose/ONSVehicleSpeedTrap | ONSVehicleSpeedTrap]]: A speed activated trigger for vehicles.
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*[[Legacy:VitalOverdose/ONSVehicleFXTagger | ONSVehicleFXTagger]]: A land mine actor that Tags ONSVehicles with emitters on contact.
  
A customized search engine for firefox that lets you search unrealwiki plus these sites;
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===Custom Movers.===
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*[[Legacy:VitalOverdose/VariableTimedMover | VariableTimedMover]]: A mover with variable opening or closing times.
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*[[Legacy:VitalOverdose/DestructibleMover | DestructibleMover]] : A mover that can be destroyed by damage.
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*[[Legacy:VitalOverdose/TouringMover | TouringMover]]: A mover that loops its keyframes without going into reversing like the standard mover actor.
  
<code>www.beyondunreal.com,www.epicgames.com,www.ataricommunity.com,www.moddb.com,www.unrealadmin.org,
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===MiscMappingTools ===
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*[[Legacy:VitalOverdose/RandomRelocator | RandomRelocator]]: A single actor teleporter with random spawn points:.
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*[[Legacy:VitalOverdose/JumpingTeleporter | JumpingTeleporter]]: A single actor teleporter that physcaly kicks an actor into a teleport.
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*[[Legacy:VitalOverdose/Wormhole | WormHole]]: This actor will teleport almost anything that comes in contact with it.
  
www.unrealplayground.com,www.planetunreal.com,www.unrealfans.com,www.ut2k4mod.proboards30.com,
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====Installing the Mod====
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* [[Legacy:Embedding_Code | How to EmbedCode]]                                     
  
www.unreal.pexgames.com,www.frag-ops.com,www.angelmapper.com,www.modnmod.com,www.mods.gamez.com,
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www.unreal-info.net,www.utstats.com,www.ut2004.levels4you.com,www.unrealmods.org,www.ut2004.jolt.co.uk,
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===SFX Emitters===
  
www.unreal.multiplayer.it,www.archive.gamespy.com,www.vitaloverdose.com,www.utmaniac.com,
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A set up custom emitter scripts exploring the possibilities of intelligent particles in single player/offline games.
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*[[Legacy:VitalOverdose/SFXVehicleTeleporting | SFXVehicleTeleporting]] Particles teleport Vehicles.
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*[[Legacy:VitalOverdose/SFXPainful | SFXPainful]] Particles that cause pain/damage.
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*[[Legacy:VitalOverdose/SFXBoosting | SFXBoosting]] Particle that can boost an [[Legacy:ONSVehicle|ONSVehicle]].
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*[[Legacy:VitalOverdose/SFXTriggering | SFXTriggering]] Particles with trigger events.
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*[[Legacy:VitalOverdose/SFXEjecting | SFXEjecting]] Particles that can Eject pawns driving vehicles.
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*[[Legacy:VitalOverdose/SFXMonsterSpawning | SFXMonsterSpawning]] Particles that can Spawn monster actors.
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*[[Legacy:VitalOverdose/SFXHealing | SFXHealing]] Particles that heal [[Legacy:Pawn | Pawns]].
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*[[Legacy:VitalOverdose/SFXSelfScaling | SFXSelfScaling]] Particles that automatically scale to the actor they are attached to.
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*[[Legacy:VitalOverdose/SFXUltraLight | SFXUltraLight]] Particles that can change the weight of an ONSVehicle for a set amount of time allowing it to be boosted over longer distances.
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*[[Legacy:VitalOverdose/InventoryFlare |InventoryFlare]] An Emitter with particles that spawn inventory items.
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*[[Legacy:VitalOverdose/ExampleFlares | ExampleFlares]] Some examples of Flares/Rockets.
  
www.unrealtournament2004.com
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==The Dropship MOD/The_DropShip_Controller==
</code>
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*[[Legacy:VitalOverdose/The_DropShip_Controller | DropShip_Controller]]
  
To add the Unreal search engine to firefox [http://rollyo.com/firefox.html?foxsid=37855 go here]
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A (beta)controller system for a vehicle dropship (working).
  
 
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I'm here to explore as much about uscript as possible and hopefully find work in the games industry. Im self taught with Uscript using the UnrealWiki and atari forums.
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===Short Scripts.===
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*[[Legacy:VitalOverdose/BotLock | BotLock]] How not to panic the bots while driving.
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*[http://wiki.beyondunreal.com/wiki/VitalOverdose/Short_Scripts#0.0.1 Amphibious volume] - Lets you swim about without drowning.
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*[http://wiki.beyondunreal.com/wiki/VitalOverdose/Short_Scripts#0.0.2 Untouch volume]    - Just like a normal volume but with added Untouch Events.
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*[http://wiki.beyondunreal.com/wiki/VitalOverdose/Short_Scripts#0.0.3 NoTeleportMonsterController] - Stops monsters from randomly teleporting around a level.
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*[http://wiki.beyondunreal.com/wiki/VitalOverdose/Short_Scripts#0.0.4 VariZoomGunner] -A stationary gunner with extended zoom options, designed for the map ONS-Minus-ece By Biv.
  
==Discussion==
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==UnrealSearch==
  
'''Tarquin:''' Vital, I'm going to be removing a lot of your scripts from the site. They have far too many flaws, and obviously haven't been tested. I don't want visitors to the wiki thinking these are 'pro' tools they can actually use.
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A customized search engine for firefox that lets you search unrealwiki plus 20 other sites.
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To add the '''Unreal Search Engine''' to your Firefox browser visit [http://rollyo.com/firefox.html?foxsid=37855 rollyo.com].
  
'''Vitaloverdose''' everything in my protools set has been tested and works fine. The emitter stuff hasn't been fully tested yet. But everything in the protools is working ok, its all been tested in the last few weeks.
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'''Wormbo:''' Instead of putting all those classes in source code form onto the wiki, I recommend compiling them into a .U package so mappers can readily load them into UnrealEd or even import into MyLevel. This way you also get around any obvious errors due to typos etc.
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I'm here to explore as much about uscript as possible and hopefully find work in the games industry. Im self taught with Uscript using the UnrealWiki and Atari forums supersnowy@hotmail.com '''(contact email updated 2011)'''.
  
'''MythOpus:''' I concur!
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==Discussion==
 
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'''Vitaloverdose''' no problems, thats what ive been doing the last few days. About half my scripts have links to .uc and .u files and im sorting the rest out now.
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Latest revision as of 06:46, 15 September 2011

History[edit]

Have always been interested in programming and 3D graphics. Im proud to have produced MOD's for the Unreal engine / UT2004.

Skills[edit]

  • 2D/3D GFX design
  • 2D/3D Animation
  • Scripting/Coding
  • Film SFX
  • Music.
  • Movie/Film production.

Mapping Tutorials/Methods.[edit]


Custom Scripts.[edit]

Template scripts[edit]


VitalsProMappingTools.[edit]

Vehicle Tools.[edit]

Note: These scripts will only work with ONSVehicles, but they will work in any game mode.[edit]

Custom Movers.[edit]

  • VariableTimedMover: A mover with variable opening or closing times.
  • DestructibleMover : A mover that can be destroyed by damage.
  • TouringMover: A mover that loops its keyframes without going into reversing like the standard mover actor.

MiscMappingTools[edit]

  • RandomRelocator: A single actor teleporter with random spawn points:.
  • JumpingTeleporter: A single actor teleporter that physcaly kicks an actor into a teleport.
  • WormHole: This actor will teleport almost anything that comes in contact with it.

Installing the Mod[edit]


SFX Emitters[edit]

A set up custom emitter scripts exploring the possibilities of intelligent particles in single player/offline games.

The Dropship MOD/The_DropShip_Controller[edit]

A (beta)controller system for a vehicle dropship (working).


Short Scripts.[edit]

UnrealSearch[edit]

A customized search engine for firefox that lets you search unrealwiki plus 20 other sites. To add the Unreal Search Engine to your Firefox browser visit rollyo.com.


I'm here to explore as much about uscript as possible and hopefully find work in the games industry. Im self taught with Uscript using the UnrealWiki and Atari forums supersnowy@hotmail.com (contact email updated 2011).

Discussion[edit]