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Difference between revisions of "Legacy:VitalOverdose"

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m (SFX Emitters)
m (Note: These scripts will only work with ONSVehicles, but they will work in any game mode.)
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====Note: These scripts will only work with ONSVehicles, but they will work in any game mode.  ====
 
====Note: These scripts will only work with ONSVehicles, but they will work in any game mode.  ====
*[[Legacy:VitalOverdose/AllMapVehicleFactory | AllMapVehicleFactory]]:An AsVehicleFactory Modified to run in all GameTypes.
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*[[Legacy:VitalOverdose/AllMapVehicleFactory | AllMapVehicleFactory]]: An AsVehicleFactory Modified to run in all GameTypes.
*[[Legacy:VitalOverdose/QuickVehicleSpawner | QuickVehicleSpawner]]:Single Spawn,all Map VehicleFactory, handy for testing levels with vehicles.
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*[[Legacy:VitalOverdose/QuickVehicleSpawner | QuickVehicleSpawner]]: Single Spawn,all Map VehicleFactory, handy for testing levels with vehicles.
*[[Legacy:VitalOverdose/ONSVehicleTeleporter | ONSVehicleTeleporter]]:Now with improved bot control.
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*[[Legacy:VitalOverdose/ONSVehicleTeleporter | ONSVehicleTeleporter]]: Now with improved bot control.
*[[Legacy:VitalOverdose/ONSVehicleBooster | ONSVehicleBooster]]:A jump pad like actor for vehicles with lots of special features.
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*[[Legacy:VitalOverdose/ONSVehicleBooster | ONSVehicleBooster]]: A jump pad like actor for vehicles with lots of special features.
*[[Legacy:VitalOverdose/ONSVehicleEjectionTrigger | ONSVehicleEjectionTrigger]]:A land mine actor that ejects drivers.
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*[[Legacy:VitalOverdose/ONSVehicleEjectionTrigger | ONSVehicleEjectionTrigger]]: A land mine actor that ejects drivers.
*[[Legacy:VitalOverdose/ONSVehicleSpeedTrap | ONSVehicleSpeedTrap]]:A speed activated trigger for vehicles.
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*[[Legacy:VitalOverdose/ONSVehicleSpeedTrap | ONSVehicleSpeedTrap]]: A speed activated trigger for vehicles.
*[[Legacy:VitalOverdose/ONSVehicleFXTagger | ONSVehicleFXTagger]]:A land mine actor that Tags ONSVehicles with emitters on contact.
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*[[Legacy:VitalOverdose/ONSVehicleFXTagger | ONSVehicleFXTagger]]: A land mine actor that Tags ONSVehicles with emitters on contact.
  
 
===Custom Movers.===
 
===Custom Movers.===

Revision as of 07:59, 14 September 2011

History

Have always been interested in programming and 3D graphics. Im proud to have produced MOD's for the Unreal engine / UT2004.

Skills

  • 2D/3D GFX design
  • 2D/3D Animation
  • Scripting/Coding
  • Film SFX
  • Music.
  • Movie/Film production.

Mapping Tutorials/Methods.


Custom Scripts.

Template scripts


VitalsProMappingTools.

Vehicle Tools.

Note: These scripts will only work with ONSVehicles, but they will work in any game mode.

Custom Movers.

  • VariableTimedMover: A mover with variable opening or closing times.
  • DestructibleMover : A mover that can be destroyed by damage.
  • TouringMover: A mover that loops its keyframes without going into reversing like the standard mover actor.

MiscMappingTools

  • RandomRelocator: A single actor teleporter with random spawn points:.
  • JumpingTeleporter: A single actor teleporter with random spawn points.
  • WormHole: This actor will teleport almost anything that comes in contact with it.

Installing the Mod


SFX Emitters

A set up custom emitter scripts exploring the possibilities of intelligent particles in single player/offline games.

The Dropship MOD/The_DropShip_Controller

A (beta)controller system for a vehicle dropship (working).


Short Scripts.

UnrealSearch

A customized search engine for firefox that lets you search unrealwiki plus 20 other sites. To add the Unreal Search Engine to your Firefox browser visit rollyo.com.


I'm here to explore as much about uscript as possible and hopefully find work in the games industry. Im self taught with Uscript using the UnrealWiki and Atari forums supersnowy@hotmail.com (contact email updated 2011).

Discussion