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Legacy:WildcardBase
From Unreal Wiki, The Unreal Engine Documentation Site
This class is used to spawn multiple powerups on a single xPickUpBase.
Properties[edit]
Main[edit]
- bool bSequential
- Whether the pickups are spawned in the given order (true) or randomly (false)
- class<TournamentPickup> PickupClasses[8]
- The types of classes to be spawned
Hidden[edit]
- int CurrentClass
- If bSequential is true, this'll be the number in the PickupClasses list of the current or last spawned class
- int NumClasses
- The total number of classes specified in the PickupClasses list
Similar Classes In UT2003[edit]
- MultiPickupBase (Chaos UT 2)
Similar Classes in UT[edit]
- MultiItem (Chaos UT)
- MultiPickupPlus (EnhancedItems)