My program doesn't have bugs. It just develops random features.
UE1:AnimSpriteEffect (RTNP)
From Unreal Wiki, The Unreal Engine Documentation Site
- Package:
- UnrealShare
- Direct subclasses:
- DefaultBurst, EnergyBurst, FlameExplosion, SmokeColumn, SmokeExplo, SpriteBallExplosion, SpriteLightning, SpriteSmokePuff
- This class in other games:
- U1, UT
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AnimSpriteEffect.
Properties
Property group 'AnimSpriteEffect'
NumFrames
Type: int
Pause
Type: float
SpriteAnim
Type: Texture
Array size: 20
Internal variables
AnimTime
Type: float
i
Type: int
Default values
Property | Value |
---|---|
bCorona | True |
bUnlit | True |
DrawScale | 0.3 |
LightBrightness | 199 |
LightHue | 24 |
LightRadius | 20 |
LightSaturation | 115 |
LightType | LT_Steady |