My program doesn't have bugs. It just develops random features.

UE1:AnimSpriteEffect (RTNP)

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RTNP Object >> Actor >> Effects >> AnimSpriteEffect
Package: 
UnrealShare
Direct subclasses:
DefaultBurst, EnergyBurst, FlameExplosion, SmokeColumn, SmokeExplo, SpriteBallExplosion, SpriteLightning, SpriteSmokePuff
This class in other games:
U1, UT

AnimSpriteEffect.

Properties

Property group 'AnimSpriteEffect'

NumFrames

Type: int


Pause

Type: float


SpriteAnim

Type: Texture

Array size: 20


Internal variables

AnimTime

Type: float


i

Type: int


Default values

Property Value
bCorona True
bUnlit True
DrawScale 0.3
LightBrightness 199
LightHue 24
LightRadius 20
LightSaturation 115
LightType LT_Steady