Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:Armor2 (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Inventory >> Pickup >> TournamentPickup >> Armor2 |
- Package:
- BotPack
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Armor2 powerup.
Default values[edit]
Property | Value |
---|---|
AbsorptionPriority | 7 |
AmbientGlow | 64 |
ArmorAbsorption | 75 |
bDisplayableInv | True |
bIsAnArmor | True |
Charge | 100 |
CollisionHeight | 11.0 |
ItemName | "Body Armor" |
MaxDesireability | 2.0 |
Mesh | LodMesh'Botpack.Armor2M' |
PickupMessage | "You got the Body Armor." |
PickupSound | Sound'Botpack.Pickups.ArmorUT' |
PickupViewMesh | LodMesh'Botpack.Armor2M' |
RespawnTime | 30.0 |
Instance functions[edit]
HandlePickupQuery[edit]
Overrides: Pickup.HandlePickupQuery
SpawnCopy[edit]
Overrides: Pickup.SpawnCopy