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UE1:Arrow (UT)

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UT Object >> Actor >> Projectile >> Arrow
Package: 
UnrealShare
This class in other games:
RTNP, U1

Arrow.

Default values[edit]

Property Value
bUnlit True
Damage 20.0
ImpactSound Sound'UnrealShare.Razorjack.BladeHit'
Mesh LodMesh'UnrealShare.ArrowM'
MomentumTransfer 2000
RemoteRole ROLE_SimulatedProxy
SpawnSound Sound'UnrealShare.General.ArrowSpawn'
Speed 700.0

Functions[edit]

Events[edit]

AnimEnd[edit]

simulated event AnimEnd ()

Overrides: Actor.AnimEnd


HitWall[edit]

simulated event HitWall (Object.Vector HitNormal, Actor Wall)

Overrides: Projectile.HitWall


PostBeginPlay[edit]

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Other instance functions[edit]

Explode[edit]

simulated function Explode (Object.Vector HitLocation, Object.Vector HitNormal)

Overrides: Projectile.Explode


ProcessTouch[edit]

simulated function ProcessTouch (Actor Other, Object.Vector HitLocation)

Overrides: Projectile.ProcessTouch