My program doesn't have bugs. It just develops random features.

UE1:AssaultHUD (UT)

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UT Object >> Actor >> HUD >> ChallengeHUD >> ChallengeTeamHUD >> AssaultHUD
Package: 
BotPack

AssaultHUD

Properties[edit]

IdentifyAssault[edit]

Type: string

Modifiers: localized


Default value: " !! Assault Target !! "

Default values[edit]

Property Value
ServerInfoClass Class'BotPack.ServerInfoAS'

Instance functions[edit]

DrawFragCount[edit]

simulated function DrawFragCount (Canvas Canvas)

Overrides: ChallengeHUD.DrawFragCount


DrawGameSynopsis[edit]

simulated function DrawGameSynopsis (Canvas Canvas)

Overrides: ChallengeTeamHUD.DrawGameSynopsis


DrawTimeAt[edit]

simulated function DrawTimeAt (Canvas Canvas, float X, float Y)


SpecialIdentify[edit]

simulated function bool SpecialIdentify (Canvas Canvas, Actor Other)

Overrides: ChallengeHUD.SpecialIdentify