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UE1:ChallengeHUD internal variables (UT)

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UT Object >> Actor >> HUD >> ChallengeHUD (internal variables)

Contents

Internal variables[edit]

AuthorString[edit]

Type: string

Modifiers: localized


Default value: "by"

AuthorString2[edit]

Type: string

Modifiers: localized


Default value: "Author:"

bAlwaysHideFrags[edit]

Type: bool


BaseColor[edit]

Type: Object.Color


bDrawFaceArea[edit]

Type: bool


bDrawMessageArea[edit]

Type: bool


bForceScores[edit]

Type: bool


bHideAllWeapons[edit]

Type: bool

Modifiers: globalconfig


bHideAmmo[edit]

Type: bool

Modifiers: globalconfig


bHideCenterMessages[edit]

Type: bool


bHideFaces[edit]

Type: bool

Modifiers: globalconfig


bHideFrags[edit]

Type: bool

Modifiers: globalconfig


bHideHUD[edit]

Type: bool

Modifiers: globalconfig


bHideNoviceMessages[edit]

Type: bool

Modifiers: globalconfig


bHideStatus[edit]

Type: bool

Modifiers: globalconfig


Default value: True

bHideTeamInfo[edit]

Type: bool

Modifiers: globalconfig


bLowRes[edit]

Type: bool


BlueColor[edit]

Type: Object.Color


Default value:

Member Value
B 255

bResChanged[edit]

Type: bool


bShowInfo[edit]

Type: bool


bStartUpMessage[edit]

Type: bool


Default value: True

bTiedScore[edit]

Type: bool


bTimeValid[edit]

Type: bool


bUseTeamColor[edit]

Type: bool

Modifiers: globalconfig


Default value: True

CrosshairColor[edit]

Type: Object.Color

Modifiers: globalconfig


Default value:

Member Value
G 16

CrosshairCount[edit]

Type: int

Modifiers: globalconfig


Default value: 9

CrossHairs[edit]

Type: string

Array size: 20

Modifiers: globalconfig


Default value, index 0: "Botpack.CHair1"

Default value, index 1: "Botpack.CHair2"

Default value, index 2: "Botpack.CHair3"

Default value, index 3: "Botpack.CHair4"

Default value, index 4: "Botpack.CHair5"

Default value, index 5: "Botpack.CHair6"

Default value, index 6: "Botpack.CHair7"

Default value, index 7: "Botpack.CHair8"

Default value, index 8: "Botpack.CHair9"

CrossHairTextures[edit]

Type: Texture

Array size: 20


CurrentMessage[edit]

Type: string


CyanColor[edit]

Type: Object.Color


Default value:

Member Value
B 255
G 255

FaceAreaOffset[edit]

Type: float


FaceColor[edit]

Type: Object.Color


Default value:

Member Value
B 50
G 50
R 50

FaceTeam[edit]

Type: Object.Color


FaceTexture[edit]

Type: Texture


FaceTime[edit]

Type: float


FavoriteHUDColor[edit]

Type: Object.Color

Modifiers: globalconfig


Default value:

Member Value
G 16

FontInfoClass[edit]

Type: string

Modifiers: globalconfig


Default value: "Botpack.FontInfo"

FP1[edit]

Type: Texture

Array size: 3


Default value, index 0: Texture'Botpack.FacePanel.FacePanel1'

Default value, index 1: Texture'Botpack.FacePanel.FacePanel1b'

Default value, index 2: Texture'Botpack.FacePanel.FacePanel1a'

FP2[edit]

Type: Texture

Array size: 3


Default value, index 0: Texture'Botpack.FacePanel.FacePanel2'

Default value, index 1: Texture'Botpack.FacePanel.FacePanel2b'

Default value, index 2: Texture'Botpack.FacePanel.FacePanel2a'

FP3[edit]

Type: Texture

Array size: 3


Default value, index 0: Texture'Botpack.FacePanel.FacePanel3'

Default value, index 1: Texture'Botpack.FacePanel.FacePanel3b'

Default value, index 2: Texture'Botpack.FacePanel.FacePanel3a'

GoldColor[edit]

Type: Object.Color


Default value:

Member Value
G 255
R 255

GrayColor[edit]

Type: Object.Color


Default value:

Member Value
B 200
G 200
R 200

GrayWeapons[edit]

Type: Texture

Array size: 11


GreenColor[edit]

Type: Object.Color


Default value:

Member Value
G 255

HitDamage[edit]

Type: float

Array size: 4


HitPos[edit]

Type: Object.Vector

Array size: 4


HitTime[edit]

Type: float

Array size: 4


HUDColor[edit]

Type: Object.Color


HUDScale[edit]

Type: float

Modifiers: globalconfig


Default value: 1.0

IdentifyCallsign[edit]

Type: string

Modifiers: localized


Default value: "Callsign:"

IdentifyFadeTime[edit]

Type: float


IdentifyHealth[edit]

Type: string

Modifiers: localized


Default value: "Health:"

IdentifyName[edit]

Type: string

Modifiers: localized


Default value: "Name:"

IdentifyTarget[edit]

Type: PlayerReplicationInfo


LastReportedTime[edit]

Type: int


lead[edit]

Type: int


LiveFeed[edit]

Type: string

Modifiers: localized


Default value: "Live Feed from "

LocalMessages[edit]

Type: HUD.HUDLocalizedMessage

Array size: 10


MapTitleString[edit]

Type: string

Modifiers: localized


Default value: "in"

MapTitleString2[edit]

Type: string

Modifiers: localized


Default value: "Map:"

MessageFadeCount[edit]

Type: int


MessageFadeTime[edit]

Type: float


MinFaceAreaOffset[edit]

Type: float


MOTDFadeOutTime[edit]

Type: float


MyFonts[edit]

Type: FontInfo


OldClipX[edit]

Type: int


Opacity[edit]

Type: byte

Modifiers: globalconfig

should be between 1 and 16

Default value: 15

PawnOwner[edit]

Type: Pawn

pawn currently managing this HUD (may be the viewtarget of the owner rather than the owner)

PickupTime[edit]

Type: float


PlayerCount[edit]

Type: int


PurpleColor[edit]

Type: Object.Color


Default value:

Member Value
B 255
R 255

rank[edit]

Type: int


RankString[edit]

Type: string

Modifiers: localized


Default value: "Rank:"

ReceivedMessage[edit]

Type: string


ReceivedName[edit]

Type: string


ReceivedTime[edit]

Type: float


ReceivedZone[edit]

Type: ZoneInfo


RedColor[edit]

Type: Object.Color


Default value:

Member Value
R 255

Scale[edit]

Type: float


ScoreTime[edit]

Type: float


Default value: -1.0E7

ServerInfo[edit]

Type: ServerInfo


ServerInfoClass[edit]

Type: class<ServerInfo>


Default value: Class'BotPack.ServerInfo'

ShortMessageQueue[edit]

Type: HUD.HUDLocalizedMessage

Array size: 4


SolidHUDColor[edit]

Type: Object.Color


SpreadString[edit]

Type: string

Modifiers: localized


Default value: "Spread:"

StatusScale[edit]

Type: float

Modifiers: globalconfig


Default value: 1.0

Style[edit]

Type: byte


Default value: 3

TimeMessageClass[edit]

Type: class<CriticalEventPlus>


TurqColor[edit]

Type: Object.Color


Default value:

Member Value
B 255
G 128

TutIconBlink[edit]

Type: float


TutIconTex[edit]

Type: Texture


TutIconX[edit]

Type: int


TutIconY[edit]

Type: int


UnitColor[edit]

Type: Object.Color


Default value:

Member Value
B 1
G 1
R 1

WeaponNameFade[edit]

Type: float


WeaponScale[edit]

Type: float

Modifiers: globalconfig


Default value: 0.8

WhiteColor[edit]

Type: Object.Color


Default value:

Member Value
B 255
G 255
R 255