Worst-case scenario: the UEd Goblin wipes the map and burns down your house.
UE1:ChallengeHUD internal variables (UT)
Object >> Actor >> HUD >> ChallengeHUD (internal variables) |
Contents
- 1 Internal variables
- 1.1 AuthorString
- 1.2 AuthorString2
- 1.3 bAlwaysHideFrags
- 1.4 BaseColor
- 1.5 bDrawFaceArea
- 1.6 bDrawMessageArea
- 1.7 bForceScores
- 1.8 bHideAllWeapons
- 1.9 bHideAmmo
- 1.10 bHideCenterMessages
- 1.11 bHideFaces
- 1.12 bHideFrags
- 1.13 bHideHUD
- 1.14 bHideNoviceMessages
- 1.15 bHideStatus
- 1.16 bHideTeamInfo
- 1.17 bLowRes
- 1.18 BlueColor
- 1.19 bResChanged
- 1.20 bShowInfo
- 1.21 bStartUpMessage
- 1.22 bTiedScore
- 1.23 bTimeValid
- 1.24 bUseTeamColor
- 1.25 CrosshairColor
- 1.26 CrosshairCount
- 1.27 CrossHairs
- 1.28 CrossHairTextures
- 1.29 CurrentMessage
- 1.30 CyanColor
- 1.31 FaceAreaOffset
- 1.32 FaceColor
- 1.33 FaceTeam
- 1.34 FaceTexture
- 1.35 FaceTime
- 1.36 FavoriteHUDColor
- 1.37 FontInfoClass
- 1.38 FP1
- 1.39 FP2
- 1.40 FP3
- 1.41 GoldColor
- 1.42 GrayColor
- 1.43 GrayWeapons
- 1.44 GreenColor
- 1.45 HitDamage
- 1.46 HitPos
- 1.47 HitTime
- 1.48 HUDColor
- 1.49 HUDScale
- 1.50 IdentifyCallsign
- 1.51 IdentifyFadeTime
- 1.52 IdentifyHealth
- 1.53 IdentifyName
- 1.54 IdentifyTarget
- 1.55 LastReportedTime
- 1.56 lead
- 1.57 LiveFeed
- 1.58 LocalMessages
- 1.59 MapTitleString
- 1.60 MapTitleString2
- 1.61 MessageFadeCount
- 1.62 MessageFadeTime
- 1.63 MinFaceAreaOffset
- 1.64 MOTDFadeOutTime
- 1.65 MyFonts
- 1.66 OldClipX
- 1.67 Opacity
- 1.68 PawnOwner
- 1.69 PickupTime
- 1.70 PlayerCount
- 1.71 PurpleColor
- 1.72 rank
- 1.73 RankString
- 1.74 ReceivedMessage
- 1.75 ReceivedName
- 1.76 ReceivedTime
- 1.77 ReceivedZone
- 1.78 RedColor
- 1.79 Scale
- 1.80 ScoreTime
- 1.81 ServerInfo
- 1.82 ServerInfoClass
- 1.83 ShortMessageQueue
- 1.84 SolidHUDColor
- 1.85 SpreadString
- 1.86 StatusScale
- 1.87 Style
- 1.88 TimeMessageClass
- 1.89 TurqColor
- 1.90 TutIconBlink
- 1.91 TutIconTex
- 1.92 TutIconX
- 1.93 TutIconY
- 1.94 UnitColor
- 1.95 WeaponNameFade
- 1.96 WeaponScale
- 1.97 WhiteColor
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Internal variables[edit]
AuthorString[edit]
Type: string
Modifiers: localized
Default value: "by"
AuthorString2[edit]
Type: string
Modifiers: localized
Default value: "Author:"
bAlwaysHideFrags[edit]
Type: bool
BaseColor[edit]
Type: Object.Color
bDrawFaceArea[edit]
Type: bool
bDrawMessageArea[edit]
Type: bool
bForceScores[edit]
Type: bool
bHideAllWeapons[edit]
Type: bool
Modifiers: globalconfig
bHideAmmo[edit]
Type: bool
Modifiers: globalconfig
bHideCenterMessages[edit]
Type: bool
bHideFaces[edit]
Type: bool
Modifiers: globalconfig
bHideFrags[edit]
Type: bool
Modifiers: globalconfig
bHideHUD[edit]
Type: bool
Modifiers: globalconfig
bHideNoviceMessages[edit]
Type: bool
Modifiers: globalconfig
bHideStatus[edit]
Type: bool
Modifiers: globalconfig
Default value: True
bHideTeamInfo[edit]
Type: bool
Modifiers: globalconfig
bLowRes[edit]
Type: bool
BlueColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
B | 255 |
bResChanged[edit]
Type: bool
bShowInfo[edit]
Type: bool
bStartUpMessage[edit]
Type: bool
Default value: True
bTiedScore[edit]
Type: bool
bTimeValid[edit]
Type: bool
bUseTeamColor[edit]
Type: bool
Modifiers: globalconfig
Default value: True
CrosshairColor[edit]
Type: Object.Color
Modifiers: globalconfig
Default value:
Member | Value |
---|---|
G | 16 |
CrosshairCount[edit]
Type: int
Modifiers: globalconfig
Default value: 9
CrossHairs[edit]
Type: string
Array size: 20
Modifiers: globalconfig
Default value, index 0: "Botpack.CHair1"
Default value, index 1: "Botpack.CHair2"
Default value, index 2: "Botpack.CHair3"
Default value, index 3: "Botpack.CHair4"
Default value, index 4: "Botpack.CHair5"
Default value, index 5: "Botpack.CHair6"
Default value, index 6: "Botpack.CHair7"
Default value, index 7: "Botpack.CHair8"
Default value, index 8: "Botpack.CHair9"
CrossHairTextures[edit]
Type: Texture
Array size: 20
CurrentMessage[edit]
Type: string
CyanColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
B | 255 |
G | 255 |
FaceAreaOffset[edit]
Type: float
FaceColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
B | 50 |
G | 50 |
R | 50 |
FaceTeam[edit]
Type: Object.Color
FaceTexture[edit]
Type: Texture
FaceTime[edit]
Type: float
FavoriteHUDColor[edit]
Type: Object.Color
Modifiers: globalconfig
Default value:
Member | Value |
---|---|
G | 16 |
FontInfoClass[edit]
Type: string
Modifiers: globalconfig
Default value: "Botpack.FontInfo"
FP1[edit]
Type: Texture
Array size: 3
Default value, index 0: Texture'Botpack.FacePanel.FacePanel1'
Default value, index 1: Texture'Botpack.FacePanel.FacePanel1b'
Default value, index 2: Texture'Botpack.FacePanel.FacePanel1a'
FP2[edit]
Type: Texture
Array size: 3
Default value, index 0: Texture'Botpack.FacePanel.FacePanel2'
Default value, index 1: Texture'Botpack.FacePanel.FacePanel2b'
Default value, index 2: Texture'Botpack.FacePanel.FacePanel2a'
FP3[edit]
Type: Texture
Array size: 3
Default value, index 0: Texture'Botpack.FacePanel.FacePanel3'
Default value, index 1: Texture'Botpack.FacePanel.FacePanel3b'
Default value, index 2: Texture'Botpack.FacePanel.FacePanel3a'
GoldColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
G | 255 |
R | 255 |
GrayColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
B | 200 |
G | 200 |
R | 200 |
GrayWeapons[edit]
Type: Texture
Array size: 11
GreenColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
G | 255 |
HitDamage[edit]
Type: float
Array size: 4
HitPos[edit]
Type: Object.Vector
Array size: 4
HitTime[edit]
Type: float
Array size: 4
HUDColor[edit]
Type: Object.Color
HUDScale[edit]
Type: float
Modifiers: globalconfig
Default value: 1.0
IdentifyCallsign[edit]
Type: string
Modifiers: localized
Default value: "Callsign:"
IdentifyFadeTime[edit]
Type: float
IdentifyHealth[edit]
Type: string
Modifiers: localized
Default value: "Health:"
IdentifyName[edit]
Type: string
Modifiers: localized
Default value: "Name:"
IdentifyTarget[edit]
Type: PlayerReplicationInfo
LastReportedTime[edit]
Type: int
lead[edit]
Type: int
LiveFeed[edit]
Type: string
Modifiers: localized
Default value: "Live Feed from "
LocalMessages[edit]
Type: HUD.HUDLocalizedMessage
Array size: 10
MapTitleString[edit]
Type: string
Modifiers: localized
Default value: "in"
MapTitleString2[edit]
Type: string
Modifiers: localized
Default value: "Map:"
MessageFadeCount[edit]
Type: int
MessageFadeTime[edit]
Type: float
MinFaceAreaOffset[edit]
Type: float
MOTDFadeOutTime[edit]
Type: float
MyFonts[edit]
Type: FontInfo
OldClipX[edit]
Type: int
Opacity[edit]
Type: byte
Modifiers: globalconfig
should be between 1 and 16
Default value: 15
PawnOwner[edit]
Type: Pawn
pawn currently managing this HUD (may be the viewtarget of the owner rather than the owner)
PickupTime[edit]
Type: float
PlayerCount[edit]
Type: int
PurpleColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
B | 255 |
R | 255 |
rank[edit]
Type: int
RankString[edit]
Type: string
Modifiers: localized
Default value: "Rank:"
ReceivedMessage[edit]
Type: string
ReceivedName[edit]
Type: string
ReceivedTime[edit]
Type: float
ReceivedZone[edit]
Type: ZoneInfo
RedColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
R | 255 |
Scale[edit]
Type: float
ScoreTime[edit]
Type: float
Default value: -1.0E7
ServerInfo[edit]
Type: ServerInfo
ServerInfoClass[edit]
Type: class<ServerInfo>
Default value: Class'BotPack.ServerInfo'
ShortMessageQueue[edit]
Type: HUD.HUDLocalizedMessage
Array size: 4
SolidHUDColor[edit]
Type: Object.Color
SpreadString[edit]
Type: string
Modifiers: localized
Default value: "Spread:"
StatusScale[edit]
Type: float
Modifiers: globalconfig
Default value: 1.0
Style[edit]
Type: byte
Default value: 3
TimeMessageClass[edit]
Type: class<CriticalEventPlus>
TurqColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
B | 255 |
G | 128 |
TutIconBlink[edit]
Type: float
TutIconTex[edit]
Type: Texture
TutIconX[edit]
Type: int
TutIconY[edit]
Type: int
UnitColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
B | 1 |
G | 1 |
R | 1 |
WeaponNameFade[edit]
Type: float
WeaponScale[edit]
Type: float
Modifiers: globalconfig
Default value: 0.8
WhiteColor[edit]
Type: Object.Color
Default value:
Member | Value |
---|---|
B | 255 |
G | 255 |
R | 255 |