I don't need to test my programs. I have an error-correcting modem.

UE1:BioFear (UT)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:10, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
UT Object >> Actor >> Triggers >> BioFear
Package: 
BotPack
Direct subclass:
DeathFear

BioFear. Creatures will tend to back away when entering this spot To be effective, there should also not be any paths going through the area

Properties[edit]

Property group 'BioFear'[edit]

bInitiallyActive[edit]

Type: bool


Default values[edit]

Property Value
CollisionRadius 200.0
RemoteRole ROLE_None

Events[edit]

Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch