UE1:BioMark (UT)

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UT Object >> Actor >> Decal >> Scorch >> BioMark
Package:
BotPack

null

Default values

Property Value
DrawScale 0.65
MultiDecalLevel 2
Texture Texture'Botpack.biosplat'

Events

BeginPlay

simulated event BeginPlay ()

Overrides: Actor.BeginPlay