My program doesn't have bugs. It just develops random features.

UE1:BlackSmoke (U1)

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U1 Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteSmokePuff >> BlackSmoke

Contents

Package: 
UnrealShare
This class in other games:
RTNP, UT

BlackSmoke.

Default values[edit]

Property Value
bHighDetail True
DrawScale 2.2
NumSets 4
RisingRate 70.0
SSprites[0] Texture'UnrealShare.SmokeBlack.bs_a00'
SSprites[1] Texture'UnrealShare.SmokeBlack.bs2_a00'
SSprites[2] Texture'UnrealShare.SmokeBlack.bs3_a00'
SSprites[3] Texture'UnrealShare.SmokeBlack.bs4_a00'
SSprites[4] None
SSprites[5] None
SSprites[6] None
SSprites[7] None
SSprites[8] None
SSprites[9] None
Style STY_Modulated
Texture Texture'UnrealShare.SmokeBlack.bs2_a00'