Once I get that upgrade to 36-hour days, I will tackle that. – Mychaeel
UE1:BloodPuff (U1)
From Unreal Wiki, The Unreal Engine Documentation Site
Object >> Actor >> Effects >> AnimSpriteEffect >> SpriteSmokePuff >> BloodPuff |
Contents
- Package:
- UnrealShare
- This class in other games:
- RTNP, UT
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BloodPuff.
Default values[edit]
Property | Value |
---|---|
bHighDetail | True |
LifeSpan | 0.5 |
NumSets | 3 |
RisingRate | -50.0 |
SSprites[0] | Texture'UnrealShare.BloodyPuff.bp_A01' |
SSprites[1] | Texture'UnrealShare.BloodyPuff.bp8_a00' |
SSprites[2] | Texture'UnrealShare.BloodyPuff.Bp6_a00' |
SSprites[3] | None |
SSprites[4] | None |
SSprites[5] | None |
SSprites[6] | None |
SSprites[7] | None |
SSprites[8] | None |
SSprites[9] | None |
Texture | Texture'UnrealShare.BloodyPuff.bp_A01' |