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UE1:BulletHit (U1)
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BulletHit.
Properties[edit]
AnimType[edit]
Type: name
MyRotation[edit]
Type: Object.Rotator
Default values[edit]
Property | Value |
---|---|
AmbientGlow | 64 |
DrawType | DT_Mesh |
Mesh | LodMesh'UnrealI.BulletHitM' |
RemoteRole | ROLE_SimulatedProxy |
Events[edit]
AnimEnd[edit]
simulated event AnimEnd ()
Overrides: Actor.AnimEnd
PostBeginPlay[edit]
simulated event PostBeginPlay ()
Overrides: Actor.PostBeginPlay