My program doesn't have bugs. It just develops random features.
Difference between revisions of "UE1:Clip (UT)"
From Unreal Wiki, The Unreal Engine Documentation Site
(Auto-generated page) |
m (added class description) |
||
Line 8: | Line 8: | ||
| parent6 = Object | | parent6 = Object | ||
}} | }} | ||
− | {{ | + | An {{cl|AutoMag}} clip. Actually fills the {{cl|Shellbox}} ammo supply, which is shared by the AutoMag and the {{cl|Minigun}}. |
− | + | ||
==Default values== | ==Default values== |
Latest revision as of 10:02, 28 July 2009
Contents
- Package:
- UnrealShare
- This class in other games:
- RTNP, U1
An AutoMag clip. Actually fills the Shellbox ammo supply, which is shared by the AutoMag and the Minigun.
Default values[edit]
Property | Value |
---|---|
AmmoAmount | 20 |
CollisionHeight | 4.0 |
CollisionRadius | 20.0 |
Icon | Texture'UnrealShare.Icons.I_ClipAmmo' |
Mesh | LodMesh'UnrealShare.ClipM' |
ParentAmmo | Class'UnrealShare.Shellbox' |
PickupMessage | "You picked up a clip" |
PickupViewMesh | LodMesh'UnrealShare.ClipM' |