I don't need to test my programs. I have an error-correcting modem.

Difference between revisions of "UE1:Clip (UT)"

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An {{cl|AutoMag}} clip. Actually fills the {{cl|Shellbox}} ammo supply, which is shared by the AutoMag and the {{cl|Minigun}}.
Clip.
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==Default values==
 
==Default values==

Latest revision as of 10:02, 28 July 2009

UT Object >> Actor >> Inventory >> Pickup >> Ammo >> Shellbox >> Clip

Contents

Package: 
UnrealShare
This class in other games:
RTNP, U1

An AutoMag clip. Actually fills the Shellbox ammo supply, which is shared by the AutoMag and the Minigun.

Default values[edit]

Property Value
AmmoAmount 20
CollisionHeight 4.0
CollisionRadius 20.0
Icon Texture'UnrealShare.Icons.I_ClipAmmo'
Mesh LodMesh'UnrealShare.ClipM'
ParentAmmo Class'UnrealShare.Shellbox'
PickupMessage "You picked up a clip"
PickupViewMesh LodMesh'UnrealShare.ClipM'