UE1:ControlPoint (UT)

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UT Object >> Actor >> NavigationPoint >> ControlPoint
Package:
BotPack

ControlPoint.

Properties

Property group 'ControlPoint'

BlueEvent

Type: name


bSelfDisplayed

Type: bool


Default value: True

ControlSound

Type: Sound


Default value: Sound'Botpack.Domination.ControlSound'

GoldEvent

Type: name


GreenEvent

Type: name


PointName

Type: string

Modifiers: localized


Default value: "Position"

RedEvent

Type: name


Internal variables

bScoreReady

Type: bool


Controller

Type: Pawn


ControllingTeam

Type: TeamInfo


ScoreTime

Type: int


Default values

Functions

Events

PostBeginPlay

event PostBeginPlay ()

Overrides: Actor.PostBeginPlay


Timer

event Timer ()

Overrides: Actor.Timer


Touch

event Touch (Actor Other)

Overrides: Actor.Touch


Other instance functions

GetHumanName

function string GetHumanName ()

Overrides: Actor.GetHumanName


UpdateStatus

function UpdateStatus ()