There is no spoon

UE1:CrucifiedNali (U1)

From Unreal Wiki, The Unreal Engine Documentation Site
Revision as of 09:12, 17 May 2008 by Wormbo (Talk | contribs) (Auto-generated page)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
U1 Object >> Actor >> Decoration >> Carcass >> CreatureCarcass >> NaliCarcass >> CrucifiedNali
Package: 
UnrealShare
This class in other games:
RTNP, UT

CrucifiedNali.

Default values[edit]

Property Value
AnimSequence 'HeadDown'
LifeSpan 0.0
Mesh LodMesh'UnrealShare.CrossNali'
Physics PHYS_None

States[edit]

Dying[edit]

Inherits from: CreatureCarcass.Dying

Modifiers: auto

Dying.AnimEnd[edit]

event AnimEnd ()

Overrides: CreatureCarcass.AnimEnd (global)


Dying.TakeDamage[edit]

event TakeDamage (int Damage, Pawn instigatedBy, Object.Vector hitlocation, Object.Vector momentum, name damageType)

Overrides: CreatureCarcass.TakeDamage (global)