Cogito, ergo sum

UE1:DamageType (RTNP)

From Unreal Wiki, The Unreal Engine Documentation Site
Jump to: navigation, search
RTNP Object >> Actor >> DamageType
Package: 
Engine
Direct subclass:
UnrealDamageType
This class in other games:
U1, UT, U2XMP, U2, UE2Runtime, UT2003, UT2004, UDK, UT3

DamageType, the base class of all damagetypes. this and its subclasses are never spawned, just used as information holders

Properties[edit]

Property group 'DamageType'[edit]

AltName[edit]

Type: string

Modifiers: localized

Alternative description.

Default value: "killed"

DamageEffect[edit]

Type: class<Effects>

Special effect.

Name[edit]

Type: string

Modifiers: localized

Description of damage.

ViewFlash[edit]

Type: float

View flash to play.

ViewFog[edit]

Type: Object.Vector

View fog to play.

Static functions[edit]

DeathMessage[edit]

static function string DeathMessage ()