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UE1:ElevatorTrigger (UT)

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UT Object >> Actor >> Triggers >> ElevatorTrigger
Package: 
UnrealI
This class in other games:
RTNP, U1, U2XMP

ElevatorTrigger.

Properties[edit]

Property group 'ElevatorTrigger'[edit]

bTriggerOnceOnly[edit]

Type: bool


ClassProximityType[edit]

Type: class<Actor>


GotoKeyframe[edit]

Type: int


MoveTime[edit]

Type: float


TriggerType[edit]

Type: ETriggerType


Enums[edit]

ETriggerType[edit]

TT_PlayerProximity 
Trigger is activated by player proximity.
TT_PawnProximity 
Trigger is activated by any pawn's proximity
TT_ClassProximity 
Trigger is activated by actor of that class only
TT_AnyProximity 
Trigger is activated by any actor in proximity.
TT_Shoot 
Trigger is activated by player shooting it.

Functions[edit]

Events[edit]

Touch[edit]

event Touch (Actor Other)

Overrides: Actor.Touch


Other instance functions[edit]

IsRelevant[edit]

final function bool IsRelevant (Actor Other)